// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_THOLE_H #define PINBALL_THOLE_H /* 112 */ struct THole; void __stdcall THole::TimerExpired(int, void*); // idb int __thiscall THole::FieldEffect(THole* this, struct TBall*, struct vector_type*); // idb int __thiscall THole::Message(THole* this, int, float); // idb void __thiscall THole::Collision(THole* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb THole* __thiscall THole::THole(THole* this, struct TPinballTable* a2, int a3); void* THole::vftable = &THole::Message; // weak #endif //PINBALL_THOLE_H