// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TEDGESEGMENT_H #define PINBALL_TEDGESEGMENT_H /* 98 */ struct TEdgeSegment; TEdgeSegment* __thiscall TEdgeSegment::TEdgeSegment(TEdgeSegment* this, struct TCollisionComponent* a2, char* a3, unsigned int a4); void* TEdgeSegment::vftable = &_purecall; // weak #endif //PINBALL_TEDGESEGMENT_H