// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_OBJLIST_CLASS_H #define PINBALL_OBJLIST_CLASS_H /* 123 */ struct objlist_class; objlist_class* __thiscall objlist_class::objlist_class(objlist_class* this, int a2, int a3); void __thiscall objlist_class::Grow(objlist_class* __hidden this); // idb void __thiscall objlist_class::Add(objlist_class* this, void*); // idb #endif //PINBALL_OBJLIST_CLASS_H