#include "pinball.h" //----- (0100C092) -------------------------------------------------------- BOOL light_on(struct component_tag *a1) { int v1; // eax v1 = *((DWORD *)a1 + 1); return *(DWORD *)(v1 + 78) || *(DWORD *)(v1 + 90) || *(DWORD *)(v1 + 82); }