Factor out pinball.h to class structure
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@@ -7,4 +7,18 @@
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#include "../../pinball.h"
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/* 119 */
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struct TTextBox;
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TTextBox* __thiscall TTextBox::TTextBox(TTextBox* this, struct TPinballTable* a2, int a3);
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// void __usercall TTextBox::Clear(TTextBox *this@<ecx>, int a2@<ebx>);
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// void __userpurge TTextBox::TimerExpired(int a1@<ebx>, int a2, TTextBox *a3);
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TZmapList* __thiscall TTextBox::~TTextBox(TTextBox* this);
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// void __usercall TTextBox::Draw(TTextBox *this@<ecx>, int a2@<ebx>);
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// void __userpurge TTextBox::Display(TTextBox *this@<ecx>, int a2@<ebx>, char *a3, float a4);
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TTextBox* __thiscall TTextBox::`scalar deleting destructor`(TTextBox *this, char a2);
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int __stdcall TTextBox::Message(int a2, float a3);
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void* TTextBox::`vftable` = &TTextBox::Message; // weak
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#endif //PINBALL_TTEXTBOX_H
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