Factor out pinball.h to class structure

This commit is contained in:
Sydney Biscuit committed 2019-08-17 07:47:00 -07:00
1 parent 502debbe6c
commit e1075d2bc5
78 files changed
+582 -1324

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@@ -87,11 +87,11 @@ int v6; // [esp+40h] [ebp-10h]
v3 = this;
TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
*(_DWORD *)((char *)v3 + 82) = 0;
*(_DWORD *)v3 = &TSoloTarget::`vftable';
*(_DWORD *)v3 = &TSoloTarget::`vftable`;
*(_DWORD *)((char *)v3 + 86) = 1036831949;
loader_query_visual(a3, 0, &v5);
*(_DWORD *)((char *)v3 + 90) = v6;
TSoloTarget::Message(v3, 50, 0.0);
return v3;
}
// 10025C0: using guessed type void *TSoloTarget::`vftable';
// 10025C0: using guessed type void *TSoloTarget::`vftable`;