Factor out pinball.h to class structure

This commit is contained in:
Sydney Biscuit committed 2019-08-17 07:47:00 -07:00
1 parent 502debbe6c
commit e1075d2bc5
78 files changed
+582 -1324

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@@ -124,10 +124,10 @@ int v4; // eax
v3 = this;
TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
*(_DWORD *)v3 = &TPopupTarget::`vftable';
*(_DWORD *)v3 = &TPopupTarget::`vftable`;
v4 = *(_DWORD *)loader_query_float_attribute(a3, 0, 407);
*(_DWORD *)((char *)v3 + 78) = 0;
*(_DWORD *)((char *)v3 + 82) = v4;
return v3;
}
// 10025A4: using guessed type void *TPopupTarget::`vftable';
// 10025A4: using guessed type void *TPopupTarget::`vftable`;