Factor out pinball.h to class structure

This commit is contained in:
Sydney Biscuit committed 2019-08-17 07:47:00 -07:00
1 parent 502debbe6c
commit e1075d2bc5
78 files changed
+582 -1324

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@@ -349,7 +349,7 @@ double v7; // st7
v3 = this;
TPinballComponent::TPinballComponent(this, a2, a3, 1);
*(_DWORD *)v3 = &TLight::`vftable';
*(_DWORD *)v3 = &TLight::`vftable`;
*(_DWORD *)((char *)v3 + 110) = 0;
*(_DWORD *)((char *)v3 + 82) = 0;
*(_DWORD *)((char *)v3 + 114) = 0;
@@ -365,4 +365,4 @@ v7 = *v6;
*(float *)((char *)v3 + 106) = v7;
return v3;
}
// 1001A48: using guessed type void *TLight::`vftable';
// 1001A48: using guessed type void *TLight::`vftable`;