Factor out pinball.h to class structure

This commit is contained in:
Sydney Biscuit committed 2019-08-17 07:47:00 -07:00
1 parent 502debbe6c
commit e1075d2bc5
78 files changed
+582 -1324

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@@ -758,7 +758,7 @@ v13 = this;
TEdgeSegment::TEdgeSegment(this, a2, a3, a4);
*(float *)((char *)v13 + 25) = a12;
*(float *)((char *)v13 + 29) = a13;
*(_DWORD *)v13 = &TFlipperEdge::`vftable';
*(_DWORD *)v13 = &TFlipperEdge::`vftable`;
v46 = *(float *)a6;
v47 = *((float *)a6 + 1);
v48 = *((float *)a6 + 2);
@@ -857,4 +857,4 @@ result = v13;
*(float *)((char *)v13 + 209) = 0.0;
return result;
}
// 1002854: using guessed type void *TFlipperEdge::`vftable';
// 1002854: using guessed type void *TFlipperEdge::`vftable`;