reformat files, remove function decorators

This commit is contained in:
Sydney Biscuit committed 2019-08-19 00:27:54 -07:00
1 parent 1b72ee48ac
commit d0beb8d2a7
25 files changed
+7179 -7265

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+31 -31
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@@ -13,9 +13,9 @@ void* TPinballComponent::operator new(size_t SizeOfElements)
//----- (010159A9) --------------------------------------------------------
int TPinballComponent::Message(int a2, float a3)
{
*(_DWORD*)((char*)this + 6) = a2;
*(DWORD*)((char*)this + 6) = a2;
if (a2 == 1024)
* (_DWORD*)((char*)this + 6) = 0;
* (DWORD*)((char*)this + 6) = 0;
return 0;
}
@@ -38,20 +38,20 @@ TPinballComponent* TPinballComponent::TPinballComponent(TPinballTable* a2, int a
objlist_class* v11; // ecx
int v12; // eax
int v13; // ecx
_DWORD* v14; // eax
DWORD* v14; // eax
signed int v15; // ebx
_DWORD* v16; // eax
DWORD* v16; // eax
int v17; // eax
* (_DWORD*)((char*)this + 6) = 0;
* (DWORD*)((char*)this + 6) = 0;
*((_BYTE*)this + 4) = 0;
*((_BYTE*)this + 5) = 0;
*(_DWORD*)((char*)this + 30) = a2;
*(_DWORD*)((char*)this + 26) = 0;
*(DWORD*)((char*)this + 30) = a2;
*(DWORD*)((char*)this + 26) = 0;
if (a2)
objlist_class::Add((struct TPinballTable*)((char*)a2 + 250), (void*)this);
if (a3 >= 0)
* (_DWORD*)((char*)this + 10) = loader_query_name(a3);
* (DWORD*)((char*)this + 10) = loader_query_name(a3);
if (a4 && a3 >= 0)
{
this.v33 = loader_query_visual_states(a3);
@@ -63,14 +63,14 @@ TPinballComponent* TPinballComponent::TPinballComponent(TPinballTable* a2, int a
loader_query_visual(a3, (signed int)this.v31, &v19);
if (this.v20)
{
if (!*(_DWORD*)((char*)this + 34))
if (!*(DWORD*)((char*)this + 34))
{
v6 = (TZmapList*)operator new(8u);
if (v6)
v7 = TZmapList::TZmapList(v6, this.v33, 4);
else
v7 = 0;
*(_DWORD*)((char*)this + 34) = v7;
*(DWORD*)((char*)this + 34) = v7;
}
v8 = *(objlist_class * *)((char*)this + 34);
if (v8)
@@ -78,14 +78,14 @@ TPinballComponent* TPinballComponent::TPinballComponent(TPinballTable* a2, int a
}
if (this.v21)
{
if (!*(_DWORD*)((char*)this + 38))
if (!*(DWORD*)((char*)this + 38))
{
v9 = (TZmapList*)operator new(8u);
if (v9)
v10 = TZmapList::TZmapList(v9, v33, 4);
else
v10 = 0;
*(_DWORD*)((char*)this + 38) = v10;
*(DWORD*)((char*)this + 38) = v10;
}
v11 = *(objlist_class * *)((char*)this + 38);
if (v11)
@@ -94,44 +94,44 @@ TPinballComponent* TPinballComponent::TPinballComponent(TPinballTable* a2, int a
this.v31 = (struct TPinballTable*)((char*)v31 + 1);
} while (this.v31 < this.v33);
}
v12 = *(_DWORD*)((char*)this + 38);
v12 = *(DWORD*)((char*)this + 38);
if (v12)
v30 = *(_DWORD*)(*(_DWORD*)(v12 + 4) + 8);
v13 = *(_DWORD*)((char*)this + 34);
v30 = *(DWORD*)(*(DWORD*)(v12 + 4) + 8);
v13 = *(DWORD*)((char*)this + 34);
if (v13)
{
v14 = *(_DWORD * *)(*(_DWORD*)(v13 + 4) + 8);
this.v26 = *(_DWORD*)((char*)v14 + 29) - *(_DWORD*)((char*)a2 + 234);
v14 = *(DWORD * *)(*(DWORD*)(v13 + 4) + 8);
this.v26 = *(DWORD*)((char*)v14 + 29) - *(DWORD*)((char*)a2 + 234);
v15 = 1;
this.v27 = *(_DWORD*)((char*)v14 + 33) - *(_DWORD*)((char*)a2 + 238);
this.v27 = *(DWORD*)((char*)v14 + 33) - *(DWORD*)((char*)a2 + 238);
this.v28 = v14[3];
this.v29 = v14[4];
if (*(_DWORD*)(*(_DWORD*)(v13 + 4) + 4) > 1)
if (*(DWORD*)(*(DWORD*)(v13 + 4) + 4) > 1)
{
this.v32 = (struct TPinballTable*)12;
do
{
v16 = *(_DWORD * *)((char*)v32 + *(_DWORD*)(*(_DWORD*)((char*)this + 34) + 4));
this.v22 = *(_DWORD*)((char*)v16 + 29) - *(_DWORD*)((char*)a2 + 234);
this.v23 = *(_DWORD*)((char*)v16 + 33) - *(_DWORD*)((char*)a2 + 238);
v16 = *(DWORD * *)((char*)v32 + *(DWORD*)(*(DWORD*)((char*)this + 34) + 4));
this.v22 = *(DWORD*)((char*)v16 + 29) - *(DWORD*)((char*)a2 + 234);
this.v23 = *(DWORD*)((char*)v16 + 33) - *(DWORD*)((char*)a2 + 238);
this.v24 = v16[3];
this.v25 = v16[4];
enclosing_box(&v26, &v22, &v26);
this.v32 = (struct TPinballTable*)((char*)v32 + 4);
++v15;
} while (v15 < *(_DWORD*)(*(_DWORD*)(*(_DWORD*)((char*)this + 34) + 4) + 4));
} while (v15 < *(DWORD*)(*(DWORD*)(*(DWORD*)((char*)this + 34) + 4) + 4));
}
v17 = *(_DWORD*)(*(_DWORD*)(*(_DWORD*)((char*)this + 34) + 4) + 8);
*(_DWORD*)((char*)this + 26) = render_create_sprite(
v17 = *(DWORD*)(*(DWORD*)(*(DWORD*)((char*)this + 34) + 4) + 8);
*(DWORD*)((char*)this + 26) = render_create_sprite(
this.v33 > 0,
*(_DWORD*)(*(_DWORD*)(*(_DWORD*)((char*)this + 34) + 4) + 8),
*(DWORD*)(*(DWORD*)(*(DWORD*)((char*)this + 34) + 4) + 8),
this.v30,
*(_DWORD*)(v17 + 29) - *(_DWORD*)((char*)a2 + 234),
*(_DWORD*)(v17 + 33) - *(_DWORD*)((char*)a2 + 238),
*(DWORD*)(v17 + 29) - *(DWORD*)((char*)a2 + 234),
*(DWORD*)(v17 + 33) - *(DWORD*)((char*)a2 + 238),
&this.v26);
}
}
*(_DWORD*)((char*)this + 22) = a3;
*(DWORD*)((char*)this + 22) = a3;
return this;
}
// 10024A8: using guessed type void *TPinballComponent::vftable;
@@ -146,9 +146,9 @@ TZmapList* TPinballComponent::~TPinballComponent(TPinballComponent* this)
v1 = this;
result = *(TZmapList * *)((char*)this + 30);
*(_DWORD*)this = &TPinballComponent::vftable;
*(DWORD*)this = &TPinballComponent::vftable;
if (result)
result = (TZmapList*)objlist_delete_object(*(_DWORD*)((char*)result + 254), (int)this);
result = (TZmapList*)objlist_delete_object(*(DWORD*)((char*)result + 254), (int)this);
v3 = *(TZmapList * *)((char*)v1 + 34);
if (v3)
result = TZmapList::destroy(v3, 1);