reformat files, remove function decorators
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@@ -5,50 +5,50 @@
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#include "TEdgeBox.h"
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//----- (0100B0D1) --------------------------------------------------------
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TEdgeBox *__thiscall TEdgeBox::TEdgeBox(TEdgeBox *this)
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TEdgeBox* __thiscall TEdgeBox::TEdgeBox(TEdgeBox* this)
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{
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TEdgeBox *v1; // esi
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TEdgeBox* v1; // esi
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v1 = this;
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objlist_class::objlist_class(this, 0, 4);
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objlist_class::objlist_class((TEdgeBox *)((char *)v1 + 8), 0, 1);
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return v1;
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v1 = this;
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objlist_class::objlist_class(this, 0, 4);
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objlist_class::objlist_class((TEdgeBox*)((char*)v1 + 8), 0, 1);
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return v1;
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}
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//----- (0100B2C9) --------------------------------------------------------
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void __thiscall TEdgeBox::~TEdgeBox(TEdgeBox *this)
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void __thiscall TEdgeBox::~TEdgeBox(TEdgeBox* this)
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{
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TEdgeBox *v1; // esi
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TEdgeBox* v1; // esi
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v1 = this;
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objlist_destroy(*((DWORD *)this + 3));
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objlist_destroy(*((DWORD *)v1 + 1));
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v1 = this;
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objlist_destroy(*((DWORD*)this + 3));
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objlist_destroy(*((DWORD*)v1 + 1));
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}
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//----- (0100B90E) --------------------------------------------------------
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TEdgeBox *__thiscall TEdgeBox::`vector deleting destructor'(TEdgeBox *this, char a2)
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TEdgeBox* __thiscall TEdgeBox::destroy(TEdgeBox* this, char a2)
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{
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TEdgeBox *v2; // edi
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TEdgeBox *result; // eax
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TEdgeBox* v2; // edi
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TEdgeBox* result; // eax
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v2 = this;
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if ( a2 & 2 )
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{
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destroy(
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(void *)this,
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0x10u,
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*((DWORD *)this - 1),
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(void (__thiscall *)(void *))TEdgeBox::~TEdgeBox);
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if ( a2 & 1 )
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operator delete((char *)v2 - 4);
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result = (TEdgeBox *)((char *)v2 - 4);
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}
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else
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{
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TEdgeBox::~TEdgeBox(this);
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if ( a2 & 1 )
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operator delete((void *)v2);
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result = v2;
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}
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return result;
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v2 = this;
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if (a2 & 2)
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{
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destroy(
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(void*)this,
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0x10u,
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*((DWORD*)this - 1),
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(void(__thiscall*)(void*))TEdgeBox::~TEdgeBox);
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if (a2 & 1)
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component_delete((char*)v2 - 4);
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result = (TEdgeBox*)((char*)v2 - 4);
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}
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else
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{
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TEdgeBox::~TEdgeBox(this);
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if (a2 & 1)
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component_delete((void*)v2);
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result = v2;
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}
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return result;
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}
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