Comprehensive Decompile/Organization
IDA Pro / Hex Rays Decompiler Organized source by C/C++ [Class] and by prefix
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@@ -0,0 +1,44 @@
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#include "../../pinball.h"
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//----- (0101798C) --------------------------------------------------------
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void __stdcall TTimer::TimerExpired(int a1, struct TPinballComponent *a2)
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{
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*(_DWORD *)((char *)a2 + 42) = 0;
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control_handler(60, a2);
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}
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//----- (01018F5B) --------------------------------------------------------
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int __thiscall TTimer::Message(TTimer *this, int a2, float a3)
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{
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TTimer *v3; // esi
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v3 = this;
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if ( a2 == 59 )
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{
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if ( *(_DWORD *)((char *)this + 42) )
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timer_kill(*(_DWORD *)((char *)this + 42));
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*(_DWORD *)((char *)v3 + 42) = timer_set(a3, (int)v3, (int)TTimer::TimerExpired);
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}
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else if ( a2 == 1011 || a2 == 1022 || a2 == 1024 )
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{
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if ( *(_DWORD *)((char *)this + 42) )
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{
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timer_kill(*(_DWORD *)((char *)this + 42));
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*(_DWORD *)((char *)v3 + 42) = 0;
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}
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}
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return 0;
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}
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//----- (0101AA56) --------------------------------------------------------
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TTimer *__thiscall TTimer::TTimer(TTimer *this, struct TPinballTable *a2, int a3)
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{
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TTimer *v3; // esi
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v3 = this;
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TPinballComponent::TPinballComponent(this, a2, a3, 1);
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*(_DWORD *)((char *)v3 + 42) = 0;
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*(_DWORD *)v3 = &TTimer::`vftable';
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return v3;
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}
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// 10027BC: using guessed type void *TTimer::`vftable';
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