redefine vftable as actual member. allocate console for debug purposes
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@@ -0,0 +1,57 @@
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#include <windows.h>
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#include <stdio.h>
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#include <fcntl.h>
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#include <io.h>
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#include <iostream>
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#include <fstream>
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#ifndef _USE_OLD_IOSTREAMS
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using namespace std;
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#endif
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// maximum mumber of lines the output console should have
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static const WORD MAX_CONSOLE_LINES = 500;
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#ifdef _DEBUG
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void RedirectIOToConsole()
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{
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int hConHandle;
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long lStdHandle;
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CONSOLE_SCREEN_BUFFER_INFO coninfo;
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FILE* fp;
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// allocate a console for this app
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AllocConsole();
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// set the screen buffer to be big enough to let us scroll text
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GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &coninfo);
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coninfo.dwSize.Y = MAX_CONSOLE_LINES;
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SetConsoleScreenBufferSize(GetStdHandle(STD_OUTPUT_HANDLE), coninfo.dwSize);
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// redirect unbuffered STDOUT to the console
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lStdHandle = (long)GetStdHandle(STD_OUTPUT_HANDLE);
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hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
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fp = _fdopen(hConHandle, "w");
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*stdout = *fp;
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setvbuf(stdout, NULL, _IONBF, 0);
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// redirect unbuffered STDIN to the console
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lStdHandle = (long)GetStdHandle(STD_INPUT_HANDLE);
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hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
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fp = _fdopen(hConHandle, "r");
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*stdin = *fp;
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setvbuf(stdin, NULL, _IONBF, 0);
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// redirect unbuffered STDERR to the console
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lStdHandle = (long)GetStdHandle(STD_ERROR_HANDLE);
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hConHandle = _open_osfhandle(lStdHandle, _O_TEXT);
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fp = _fdopen(hConHandle, "w");
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*stderr = *fp;
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setvbuf(stderr, NULL, _IONBF, 0);
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// make cout, wcout, cin, wcin, wcerr, cerr, wclog and clog
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// point to console as well
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ios::sync_with_stdio();
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}
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#endif
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//End of File
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