redefine vftable as actual member. allocate console for debug purposes
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@@ -68,7 +68,7 @@ int v5; // eax
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v3 = this;
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TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
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v4 = *(_DWORD **)((char *)v3 + 26);
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*(_DWORD *)v3 = &TWall::`vftable`;
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*(_DWORD *)v3 = &TWall::vftable;
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if ( v4 )
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render_sprite_set_bitmap(v4, 0);
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v5 = *(_DWORD *)((char *)v3 + 34);
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@@ -77,5 +77,5 @@ if ( v5 )
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*(_DWORD *)((char *)v3 + 78) = 0;
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return v3;
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}
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// 1002508: using guessed type void *TWall::`vftable`;
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// 1002508: using guessed type void *TWall::vftable;
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@@ -17,6 +17,6 @@ void __thiscall TWall::put_scoring(TWall* this, int, int); // idb
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void __thiscall TWall::Collision(TWall* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb
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TWall* __thiscall TWall::TWall(TWall* this, struct TPinballTable* a2, int a3);
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void* TWall::`vftable` = &TWall::Message; // weak
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void* TWall::vftable = &TWall::Message; // weak
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#endif //PINBALL_TWALL_H
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