redefine vftable as actual member. allocate console for debug purposes
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@@ -124,10 +124,10 @@ int v4; // eax
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v3 = this;
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TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
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*(_DWORD *)v3 = &TPopupTarget::`vftable`;
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*(_DWORD *)v3 = &TPopupTarget::vftable;
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v4 = *(_DWORD *)loader_query_float_attribute(a3, 0, 407);
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*(_DWORD *)((char *)v3 + 78) = 0;
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*(_DWORD *)((char *)v3 + 82) = v4;
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return v3;
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}
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// 10025A4: using guessed type void *TPopupTarget::`vftable`;
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// 10025A4: using guessed type void *TPopupTarget::vftable;
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@@ -17,6 +17,6 @@ void __thiscall TPopupTarget::put_scoring(TPopupTarget* this, int, int); // idb
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void __thiscall TPopupTarget::Collision(TPopupTarget* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb
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TPopupTarget* __thiscall TPopupTarget::TPopupTarget(TPopupTarget* this, struct TPinballTable* a2, int a3);
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void* TPopupTarget::`vftable` = &TPopupTarget::Message; // weak
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void* TPopupTarget::vftable = &TPopupTarget::Message; // weak
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#endif //PINBALL_TPOPUPTARGET_H
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