clean up extra decorators
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@@ -1,11 +1,11 @@
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#include "pinball.h"
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//----- (0100C092) --------------------------------------------------------
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BOOL __stdcall light_on(struct component_tag *a1)
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BOOL light_on(struct component_tag *a1)
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{
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int v1; // eax
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v1 = *((_DWORD *)a1 + 1);
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return *(_DWORD *)(v1 + 78) || *(_DWORD *)(v1 + 90) || *(_DWORD *)(v1 + 82);
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v1 = *((DWORD *)a1 + 1);
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return *(DWORD *)(v1 + 78) || *(DWORD *)(v1 + 90) || *(DWORD *)(v1 + 82);
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}
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