clean up extra decorators
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@@ -5,32 +5,32 @@
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#include "../pinball.h"
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//----- (01009910) --------------------------------------------------------
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void __stdcall flasher_callback(int a1, void *a2)
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void flasher_callback(int a1, void *a2)
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{
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int v2; // eax
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v2 = 1 - *((_DWORD *)a2 + 8);
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*((_DWORD *)a2 + 8) = v2;
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render_sprite_set_bitmap(*(_DWORD **)a2, *((_DWORD *)a2 + v2 + 1));
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*((_DWORD *)a2 + 7) = timer_set(*((float *)a2 + *((_DWORD *)a2 + 8) + 5), (int)a2, (int)flasher_callback);
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v2 = 1 - *((DWORD *)a2 + 8);
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*((DWORD *)a2 + 8) = v2;
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render_sprite_set_bitmap(*(DWORD **)a2, *((DWORD *)a2 + v2 + 1));
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*((DWORD *)a2 + 7) = timer_set(*((float *)a2 + *((DWORD *)a2 + 8) + 5), (int)a2, (int)flasher_callback);
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}
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//----- (01009950) --------------------------------------------------------
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void __stdcall flasher_start(struct flasher_type *a1, int a2)
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void flasher_start(struct flasher_type *a1, int a2)
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{
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*((_DWORD *)a1 + 8) = a2;
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*((DWORD *)a1 + 8) = a2;
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flasher_callback(0, (void *)a1);
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}
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//----- (0100996F) --------------------------------------------------------
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void __stdcall flasher_stop(struct flasher_type *a1, int a2)
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void flasher_stop(struct flasher_type *a1, int a2)
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{
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if ( *((_DWORD *)a1 + 7) )
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timer_kill(*((_DWORD *)a1 + 7));
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*((_DWORD *)a1 + 7) = 0;
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if ( *((DWORD *)a1 + 7) )
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timer_kill(*((DWORD *)a1 + 7));
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*((DWORD *)a1 + 7) = 0;
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if ( a2 >= 0 )
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{
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*((_DWORD *)a1 + 8) = a2;
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render_sprite_set_bitmap(*(_DWORD **)a1, *((_DWORD *)a1 + a2 + 1));
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*((DWORD *)a1 + 8) = a2;
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render_sprite_set_bitmap(*(DWORD **)a1, *((DWORD *)a1 + a2 + 1));
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}
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}
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