clean up extra decorators
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@@ -1,7 +1,7 @@
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#include "../pinball.h"
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//----- (01007918) --------------------------------------------------------
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void __usercall winmain_pause(int a1) {
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void winmain_pause(int a1) {
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if (fullscrn_screen_mode)
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{
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if (single_step)
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@@ -17,7 +17,7 @@ void __usercall winmain_pause(int a1) {
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// 1024FF4: using guessed type int no_time_loss;
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//----- (01007949) --------------------------------------------------------
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void __usercall winmain_end_pause(int a1)
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void winmain_end_pause(int a1)
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{
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if (single_step)
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{
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@@ -32,7 +32,7 @@ void __usercall winmain_end_pause(int a1)
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// 1024FF4: using guessed type int no_time_loss;
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//----- (01007976) --------------------------------------------------------
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HCURSOR __usercall winmain_new_game(int a1)
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HCURSOR winmain_new_game(int a1)
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{
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HCURSOR v1; // eax
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HCURSOR v2; // edi
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@@ -45,7 +45,7 @@ HCURSOR __usercall winmain_new_game(int a1)
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}
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//----- (010079A9) --------------------------------------------------------
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void __stdcall __noreturn winmain_memalloc_failure()
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void winmain_memalloc_failure()
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{
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CHAR* v0; // ST08_4
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CHAR* v1; // eax
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