clean up extra decorators

This commit is contained in:
Sydney Biscuit committed 2019-08-18 16:44:11 -07:00
1 parent 531e638179
commit 3183e73860
95 files changed
+4629 -4631

No files matched your search

+43 -43
View File
@@ -1,24 +1,24 @@
#include "TSink.h"
//----- (01017130) --------------------------------------------------------
void __stdcall TSink::TimerExpired(int a1, void *a2)
void TSink::TimerExpired(int a1, void *a2)
{
int v2; // eax
v2 = *(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)a2 + 30) + 262) + 8);
*(_DWORD *)(v2 + 106) = 0;
v2 = *(DWORD *)(*(DWORD *)(*(DWORD *)((char *)a2 + 30) + 262) + 8);
*(DWORD *)(v2 + 106) = 0;
*(_BYTE *)(v2 + 5) = 1;
*(_DWORD *)(v2 + 42) = *(_DWORD *)((char *)a2 + 86);
*(_DWORD *)(v2 + 46) = *(_DWORD *)((char *)a2 + 90);
*(DWORD *)(v2 + 42) = *(DWORD *)((char *)a2 + 86);
*(DWORD *)(v2 + 46) = *(DWORD *)((char *)a2 + 90);
throw_ball(
(struct TBall *)v2,
(struct vector_type *)((char *)a2 + 98),
*(float *)((char *)a2 + 110),
*(float *)((char *)a2 + 114),
*(float *)((char *)a2 + 118));
if ( *(_DWORD *)((char *)a2 + 126) )
loader_play_sound(*(_DWORD *)((char *)a2 + 126));
*(_DWORD *)((char *)a2 + 78) = 0;
if ( *(DWORD *)((char *)a2 + 126) )
loader_play_sound(*(DWORD *)((char *)a2 + 126));
*(DWORD *)((char *)a2 + 78) = 0;
}
//----- (01017197) --------------------------------------------------------
@@ -27,7 +27,7 @@ int __thiscall TSink::Message(TSink *this, int a2, float a3)
TSink *v3; // esi
int v4; // eax
int v5; // ecx
_DWORD *v6; // eax
DWORD *v6; // eax
v3 = this;
switch ( a2 )
@@ -35,29 +35,29 @@ switch ( a2 )
case 56:
if ( a3 < 0.0 )
a3 = *(float *)((char *)this + 82);
*(_DWORD *)((char *)this + 78) = timer_set(a3, (int)this, (int)TSink::TimerExpired);
*(DWORD *)((char *)this + 78) = timer_set(a3, (int)this, (int)TSink::TimerExpired);
break;
case 1020:
*(_DWORD *)((char *)this + 4 * *(_DWORD *)(*(_DWORD *)((char *)this + 30) + 218) + 142) = *(_DWORD *)((char *)this + 6);
*(_DWORD *)((char *)this + 6) = *(_DWORD *)((char *)this + 4 * (unsigned __int64)(signed __int64)_floor(a3) + 142);
*(DWORD *)((char *)this + 4 * *(DWORD *)(*(DWORD *)((char *)this + 30) + 218) + 142) = *(DWORD *)((char *)this + 6);
*(DWORD *)((char *)this + 6) = *(DWORD *)((char *)this + 4 * (unsigned __int64)(signed __int64)_floor(a3) + 142);
break;
case 1024:
if ( *(_DWORD *)((char *)this + 78) )
timer_kill(*(_DWORD *)((char *)this + 78));
v4 = *(_DWORD *)((char *)v3 + 30);
*(_DWORD *)((char *)v3 + 78) = 0;
*(_DWORD *)((char *)v3 + 6) = 0;
if ( *(DWORD *)((char *)this + 78) )
timer_kill(*(DWORD *)((char *)this + 78));
v4 = *(DWORD *)((char *)v3 + 30);
*(DWORD *)((char *)v3 + 78) = 0;
*(DWORD *)((char *)v3 + 6) = 0;
v5 = 0;
if ( *(_DWORD *)(v4 + 214) > 0 )
if ( *(DWORD *)(v4 + 214) > 0 )
{
v6 = (_DWORD *)((char *)v3 + 142);
v6 = (DWORD *)((char *)v3 + 142);
do
{
*v6 = 0;
++v5;
++v6;
}
while ( v5 < *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 214) );
while ( v5 < *(DWORD *)(*(DWORD *)((char *)v3 + 30) + 214) );
}
break;
}
@@ -72,7 +72,7 @@ int result; // eax
if ( a2 >= 3 )
result = 0;
else
result = *(_DWORD *)((char *)this + 4 * a2 + 130);
result = *(DWORD *)((char *)this + 4 * a2 + 130);
return result;
}
@@ -80,7 +80,7 @@ return result;
void __thiscall TSink::put_scoring(TSink *this, int a2, int a3)
{
if ( a2 < 3 )
*(_DWORD *)((char *)this + 4 * a2 + 130) = a3;
*(DWORD *)((char *)this + 4 * a2 + 130) = a3;
}
//----- (010184ED) --------------------------------------------------------
@@ -88,21 +88,21 @@ void __thiscall TSink::Collision(TSink *this, struct TBall *a2, struct vector_ty
{
TSink *v6; // esi
int v7; // eax
_DWORD *v8; // ST14_4
DWORD *v8; // ST14_4
v6 = this;
v7 = *(_DWORD *)((char *)this + 30);
*(_DWORD *)((char *)this + 78) = 0;
if ( *(_DWORD *)(v7 + 370) )
v7 = *(DWORD *)((char *)this + 30);
*(DWORD *)((char *)this + 78) = 0;
if ( *(DWORD *)(v7 + 370) )
{
basic_collision(a2, a3, a4, *(float *)((char *)this + 54), *(float *)((char *)this + 58), 1000000000.0, 0.0);
}
else
{
v8 = *(_DWORD **)((char *)a2 + 26);
v8 = *(DWORD **)((char *)a2 + 26);
*((_BYTE *)a2 + 5) = 0;
render_sprite_set_bitmap(v8, 0);
loader_play_sound(*(_DWORD *)((char *)v6 + 122));
loader_play_sound(*(DWORD *)((char *)v6 + 122));
control_handler(63, v6);
}
}
@@ -114,7 +114,7 @@ TSink *v3; // ebx
int v4; // eax
int v5; // eax
int v6; // eax
_DWORD *v7; // eax
DWORD *v7; // eax
char v9; // [esp+Ch] [ebp-48h]
int v10; // [esp+24h] [ebp-30h]
float v11; // [esp+28h] [ebp-2Ch]
@@ -127,25 +127,25 @@ int v17; // [esp+48h] [ebp-Ch]
v3 = this;
TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
*(_DWORD *)v3 = &TSink::vftable;
*(_DWORD *)((char *)v3 + 6) = 0;
*(_DWORD *)((char *)v3 + 78) = 0;
*(DWORD *)v3 = &TSink::vftable;
*(DWORD *)((char *)v3 + 6) = 0;
*(DWORD *)((char *)v3 + 78) = 0;
loader_query_visual(a3, 0, &v9);
v4 = v15;
*(float *)((char *)v3 + 118) = v11 * 0.01;
*(_DWORD *)((char *)v3 + 98) = v12;
*(_DWORD *)((char *)v3 + 110) = v4;
*(_DWORD *)((char *)v3 + 114) = v10;
*(DWORD *)((char *)v3 + 98) = v12;
*(DWORD *)((char *)v3 + 110) = v4;
*(DWORD *)((char *)v3 + 114) = v10;
v5 = v16;
*(_DWORD *)((char *)v3 + 102) = v13;
*(_DWORD *)((char *)v3 + 122) = v5;
*(DWORD *)((char *)v3 + 102) = v13;
*(DWORD *)((char *)v3 + 122) = v5;
v6 = v17;
*(_DWORD *)((char *)v3 + 106) = v14;
*(_DWORD *)((char *)v3 + 126) = v6;
v7 = (_DWORD *)loader_query_float_attribute(a3, 0, 601);
*(_DWORD *)((char *)v3 + 86) = *v7;
*(_DWORD *)((char *)v3 + 90) = v7[1];
*(_DWORD *)((char *)v3 + 82) = *(_DWORD *)loader_query_float_attribute(a3, 0, 407);
*(DWORD *)((char *)v3 + 106) = v14;
*(DWORD *)((char *)v3 + 126) = v6;
v7 = (DWORD *)loader_query_float_attribute(a3, 0, 601);
*(DWORD *)((char *)v3 + 86) = *v7;
*(DWORD *)((char *)v3 + 90) = v7[1];
*(DWORD *)((char *)v3 + 82) = *(DWORD *)loader_query_float_attribute(a3, 0, 407);
return v3;
}
// 1002704: using guessed type void *TSink::vftable;