clean up extra decorators

This commit is contained in:
Sydney Biscuit committed 2019-08-18 16:44:11 -07:00
1 parent 531e638179
commit 3183e73860
95 files changed
+4629 -4631

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+58 -58
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@@ -1,17 +1,17 @@
#include "TPlunger.h"
//----- (010172F0) --------------------------------------------------------
void __stdcall TPlunger::BallFeedTimer(int a1, void *a2)
void TPlunger::BallFeedTimer(int a1, void *a2)
{
void (__stdcall **v2)(signed int, _DWORD); // eax
void (**v2)(signed int, DWORD); // eax
v2 = *(void (__stdcall ***)(signed int, _DWORD))a2;
*(_DWORD *)((char *)a2 + 78) = 0;
v2 = *(void (***)(signed int, DWORD))a2;
*(DWORD *)((char *)a2 + 78) = 0;
(*v2)(1015, 0.0);
}
//----- (01017314) --------------------------------------------------------
void __stdcall TPlunger::PullbackTimer(int a1, void *a2)
void TPlunger::PullbackTimer(int a1, void *a2)
{
char *v2; // esi
double v3; // st7
@@ -25,30 +25,30 @@ v3 = (double)*(signed int *)((char *)a2 + 90) + *(float *)((char *)a2 + 62);
v6 = (double)*(signed int *)((char *)a2 + 86);
if ( v3 <= v6 )
{
*(_DWORD *)(v2 + 78) = timer_set(*(float *)(v2 + 94), (int)v2, (int)TPlunger::PullbackTimer);
*(DWORD *)(v2 + 78) = timer_set(*(float *)(v2 + 94), (int)v2, (int)TPlunger::PullbackTimer);
}
else
{
*(_DWORD *)(v2 + 78) = 0;
*(DWORD *)(v2 + 78) = 0;
*(float *)(v2 + 62) = v6;
}
v4 = 4
* (unsigned __int64)(signed __int64)_floor(
(double)(*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v2 + 34) + 4) + 4) - 1)
(double)(*(DWORD *)(*(DWORD *)(*(DWORD *)(v2 + 34) + 4) + 4) - 1)
* (*(float *)(v2 + 62)
/ (double)*(signed int *)(v2 + 86)))
+ 8;
v5 = *(_DWORD *)(v4 + *(_DWORD *)(*(_DWORD *)(v2 + 34) + 4));
v5 = *(DWORD *)(v4 + *(DWORD *)(*(DWORD *)(v2 + 34) + 4));
render_sprite_set(
*(_DWORD **)(v2 + 26),
*(_DWORD *)(v4 + *(_DWORD *)(*(_DWORD *)(v2 + 34) + 4)),
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v2 + 38) + 4) + v4),
*(_DWORD *)(v5 + 29) - *(_DWORD *)(*(_DWORD *)(v2 + 30) + 234),
*(_DWORD *)(v5 + 33) - *(_DWORD *)(*(_DWORD *)(v2 + 30) + 238));
*(DWORD **)(v2 + 26),
*(DWORD *)(v4 + *(DWORD *)(*(DWORD *)(v2 + 34) + 4)),
*(DWORD *)(*(DWORD *)(*(DWORD *)(v2 + 38) + 4) + v4),
*(DWORD *)(v5 + 29) - *(DWORD *)(*(DWORD *)(v2 + 30) + 234),
*(DWORD *)(v5 + 33) - *(DWORD *)(*(DWORD *)(v2 + 30) + 238));
}
//----- (010173C8) --------------------------------------------------------
void __stdcall TPlunger::PlungerReleasedTimer(int a1, void *a2)
void TPlunger::PlungerReleasedTimer(int a1, void *a2)
{
*(float *)((char *)a2 + 66) = 1000000000.0;
*(float *)((char *)a2 + 62) = 0.0;
@@ -71,11 +71,11 @@ v3 = this;
switch ( a2 )
{
case 1004:
if ( !*(_DWORD *)((char *)this + 78) )
if ( !*(DWORD *)((char *)this + 78) )
{
v7 = *(_DWORD *)((char *)this + 74);
v7 = *(DWORD *)((char *)this + 74);
*(float *)((char *)this + 62) = 0.0;
*(_DWORD *)((char *)this + 66) = 1315859240;
*(DWORD *)((char *)this + 66) = 1315859240;
loader_play_sound(v7);
TPlunger::PullbackTimer(0, (void *)v3);
}
@@ -85,24 +85,24 @@ case 1009:
case 1010:
goto LABEL_12;
case 1015:
v6 = *(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)this + 30) + 254) + 8);
(**(void (__thiscall ***)(_DWORD, signed int, _DWORD))v6)(
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)this + 30) + 254) + 8),
v6 = *(DWORD *)(*(DWORD *)(*(DWORD *)((char *)this + 30) + 254) + 8);
(**(void (__thiscall ***)(DWORD, signed int, DWORD))v6)(
*(DWORD *)(*(DWORD *)(*(DWORD *)((char *)this + 30) + 254) + 8),
1024,
0.0);
*(_DWORD *)(v6 + 42) = *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 286);
*(_DWORD *)(v6 + 46) = *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 290);
*(DWORD *)(v6 + 42) = *(DWORD *)(*(DWORD *)((char *)v3 + 30) + 286);
*(DWORD *)(v6 + 46) = *(DWORD *)(*(DWORD *)((char *)v3 + 30) + 290);
*(_BYTE *)(v6 + 5) = 1;
*(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 78) = 0;
*(DWORD *)(*(DWORD *)((char *)v3 + 30) + 78) = 0;
pb_tilt_no_more(a2);
control_handler(a2, v3);
return 0;
case 1016:
if ( *(_DWORD *)((char *)this + 82) )
timer_kill(*(_DWORD *)((char *)this + 82));
if ( *(DWORD *)((char *)this + 82) )
timer_kill(*(DWORD *)((char *)this + 82));
v4 = timer_set(0.95999998, (int)v3, (int)TPlunger::BallFeedTimer);
v5 = *(_DWORD *)((char *)v3 + 98);
*(_DWORD *)((char *)v3 + 82) = v4;
v5 = *(DWORD *)((char *)v3 + 98);
*(DWORD *)((char *)v3 + 82) = v4;
loader_play_sound(v5);
control_handler(a2, v3);
return 0;
@@ -112,24 +112,24 @@ case 1017:
v8 = 0.2;
goto LABEL_17;
case 1024:
if ( *(_DWORD *)((char *)this + 82) )
timer_kill(*(_DWORD *)((char *)this + 82));
*(_DWORD *)((char *)v3 + 82) = 0;
if ( *(DWORD *)((char *)this + 82) )
timer_kill(*(DWORD *)((char *)this + 82));
*(DWORD *)((char *)v3 + 82) = 0;
LABEL_12:
v9 = *(_DWORD *)((char *)v3 + 78);
v9 = *(DWORD *)((char *)v3 + 78);
*(float *)((char *)v3 + 66) = 0.0;
if ( v9 )
timer_kill(v9);
*(_DWORD *)((char *)v3 + 78) = 0;
*(DWORD *)((char *)v3 + 78) = 0;
if ( a2 == 1005 )
loader_play_sound(*(_DWORD *)((char *)v3 + 102));
v10 = *(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)v3 + 34) + 4) + 8);
loader_play_sound(*(DWORD *)((char *)v3 + 102));
v10 = *(DWORD *)(*(DWORD *)(*(DWORD *)((char *)v3 + 34) + 4) + 8);
render_sprite_set(
*(_DWORD **)((char *)v3 + 26),
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)v3 + 34) + 4) + 8),
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)v3 + 38) + 4) + 8),
*(_DWORD *)(v10 + 29) - *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 234),
*(_DWORD *)(v10 + 33) - *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 238));
*(DWORD **)((char *)v3 + 26),
*(DWORD *)(*(DWORD *)(*(DWORD *)((char *)v3 + 34) + 4) + 8),
*(DWORD *)(*(DWORD *)(*(DWORD *)((char *)v3 + 38) + 4) + 8),
*(DWORD *)(v10 + 29) - *(DWORD *)(*(DWORD *)((char *)v3 + 30) + 234),
*(DWORD *)(v10 + 33) - *(DWORD *)(*(DWORD *)((char *)v3 + 30) + 238));
v8 = *(float *)((char *)v3 + 94);
LABEL_17:
v11 = v8;
@@ -148,8 +148,8 @@ TPlunger *v6; // esi
float v7; // ST18_4
v6 = this;
if ( *(_DWORD *)(*(_DWORD *)((char *)this + 30) + 370) )
(**(void (__stdcall ***)(signed int, _DWORD))this)(1017, 0.0);
if ( *(DWORD *)(*(DWORD *)((char *)this + 30) + 370) )
(**(void (***)(signed int, DWORD))this)(1017, 0.0);
v7 = (double)_rand() * 0.00003051850947599719 * *(float *)((char *)v6 + 62) * 0.1 + *(float *)((char *)v6 + 62);
basic_collision(a2, a3, a4, *(float *)((char *)v6 + 54), *(float *)((char *)v6 + 58), *(float *)((char *)v6 + 66), v7);
}
@@ -161,7 +161,7 @@ TPlunger *v3; // esi
int v4; // eax
int v5; // eax
signed __int64 v6; // rax
_DWORD *v7; // eax
DWORD *v7; // eax
char v9; // [esp+8h] [ebp-48h]
int v10; // [esp+38h] [ebp-18h]
int v11; // [esp+40h] [ebp-10h]
@@ -169,26 +169,26 @@ int v12; // [esp+44h] [ebp-Ch]
v3 = this;
TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
*(_DWORD *)v3 = &TPlunger::vftable;
*(DWORD *)v3 = &TPlunger::vftable;
loader_query_visual(a3, 0, &v9);
v4 = v11;
*(float *)((char *)v3 + 62) = 0.0;
*(_DWORD *)((char *)v3 + 82) = 0;
*(_DWORD *)((char *)v3 + 78) = 0;
*(_DWORD *)((char *)v3 + 98) = v4;
*(_DWORD *)((char *)v3 + 102) = v12;
*(_DWORD *)((char *)v3 + 74) = v10;
v5 = *(_DWORD *)((char *)v3 + 34);
*(_DWORD *)((char *)v3 + 66) = 1315859240;
*(_DWORD *)((char *)v3 + 86) = 100;
v6 = (signed __int64)(100.0 / ((double)*(signed int *)(*(_DWORD *)(v5 + 4) + 4) * 8.0));
*(DWORD *)((char *)v3 + 82) = 0;
*(DWORD *)((char *)v3 + 78) = 0;
*(DWORD *)((char *)v3 + 98) = v4;
*(DWORD *)((char *)v3 + 102) = v12;
*(DWORD *)((char *)v3 + 74) = v10;
v5 = *(DWORD *)((char *)v3 + 34);
*(DWORD *)((char *)v3 + 66) = 1315859240;
*(DWORD *)((char *)v3 + 86) = 100;
v6 = (signed __int64)(100.0 / ((double)*(signed int *)(*(DWORD *)(v5 + 4) + 4) * 8.0));
*(float *)((char *)v3 + 54) = 0.5;
*(float *)((char *)v3 + 58) = 0.5;
*(_DWORD *)((char *)v3 + 90) = v6;
*(_DWORD *)((char *)v3 + 94) = 1020054733;
v7 = (_DWORD *)loader_query_float_attribute(a3, 0, 601);
*(_DWORD *)((char *)a2 + 286) = *v7;
*(_DWORD *)((char *)a2 + 290) = v7[1];
*(DWORD *)((char *)v3 + 90) = v6;
*(DWORD *)((char *)v3 + 94) = 1020054733;
v7 = (DWORD *)loader_query_float_attribute(a3, 0, 601);
*(DWORD *)((char *)a2 + 286) = *v7;
*(DWORD *)((char *)a2 + 290) = v7[1];
return v3;
}
// 1002750: using guessed type void *TPlunger::vftable;