clean up extra decorators

This commit is contained in:
Sydney Biscuit committed 2019-08-18 16:44:11 -07:00
1 parent 531e638179
commit 3183e73860
95 files changed
+4629 -4631

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+231 -231
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@@ -1,42 +1,42 @@
#include "TPinballTable.h"
//----- (01017467) --------------------------------------------------------
void __stdcall TPinballTable::LightShow_timeout(int a1, void *a2)
void TPinballTable::LightShow_timeout(int a1, void *a2)
{
void (__stdcall **v2)(signed int, _DWORD); // eax
void (**v2)(signed int, DWORD); // eax
v2 = *(void (__stdcall ***)(signed int, _DWORD))a2;
*(_DWORD *)((char *)a2 + 90) = 0;
v2 = *(void (***)(signed int, DWORD))a2;
*(DWORD *)((char *)a2 + 90) = 0;
(*v2)(1013, 0.0);
}
//----- (0101748B) --------------------------------------------------------
void __stdcall TPinballTable::EndGame_timeout(int a1, void *a2)
void TPinballTable::EndGame_timeout(int a1, void *a2)
{
char *v2; // esi
int v3; // eax
int v4; // edi
void (__thiscall ***v5)(_DWORD, signed int, _DWORD); // esi
void (__thiscall ***v5)(DWORD, signed int, DWORD); // esi
char *v6; // eax
char *v7; // [esp+28h] [ebp+Ch]
v2 = (char *)a2;
*(_DWORD *)((char *)a2 + 94) = 0;
*(DWORD *)((char *)a2 + 94) = 0;
pb_end_game();
v3 = *(_DWORD *)(*(_DWORD *)((char *)a2 + 254) + 4) - 1;
v3 = *(DWORD *)(*(DWORD *)((char *)a2 + 254) + 4) - 1;
if ( v3 >= 0 )
{
v4 = 4 * v3 + 8;
v7 = *(char **)(*(_DWORD *)((char *)a2 + 254) + 4);
v7 = *(char **)(*(DWORD *)((char *)a2 + 254) + 4);
do
{
(***(void (__stdcall ****)(signed int, _DWORD))(v4 + *(_DWORD *)(v2 + 254)))(1022, 0.0);
(***(void (****)(signed int, DWORD))(v4 + *(DWORD *)(v2 + 254)))(1022, 0.0);
v4 -= 4;
--v7;
}
while ( v7 );
}
v5 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))(v2 + 230);
v5 = *(void (__thiscall ****)(DWORD, signed int, DWORD))(v2 + 230);
if ( v5 )
(**v5)(v5, 1022, 0.0);
control_handler(67, MissTextBox);
@@ -47,62 +47,62 @@ TTextBox::Display(InfoTextBox, 1022, v6, -1.0);
//----- (01017526) --------------------------------------------------------
int __thiscall TPinballTable::AddScore(TPinballTable *this, int a2)
{
_DWORD *v2; // eax
_DWORD *v3; // eax
DWORD *v2; // eax
DWORD *v3; // eax
int v4; // esi
int *v5; // eax
signed int v6; // edx
if ( *(_DWORD *)((char *)this + 318) )
if ( *(DWORD *)((char *)this + 318) )
{
v2 = (_DWORD *)((char *)this + 314);
v2 = (DWORD *)((char *)this + 314);
*v2 += a2;
if ( *(_DWORD *)((char *)this + 314) > 5000000 )
if ( *(DWORD *)((char *)this + 314) > 5000000 )
*v2 = 5000000;
}
if ( *(_DWORD *)((char *)this + 310) )
if ( *(DWORD *)((char *)this + 310) )
{
v3 = (_DWORD *)((char *)this + 306);
v3 = (DWORD *)((char *)this + 306);
*v3 += a2;
if ( *(_DWORD *)((char *)this + 306) > 5000000 )
if ( *(DWORD *)((char *)this + 306) > 5000000 )
*v3 = 5000000;
}
v4 = *(_DWORD *)((char *)this + 298) + a2 * dword_1024758[*(_DWORD *)((char *)this + 294)];
v4 = *(DWORD *)((char *)this + 298) + a2 * dword_1024758[*(DWORD *)((char *)this + 294)];
v5 = (int *)((char *)this + 82);
*v5 += v4;
v6 = *(_DWORD *)((char *)this + 82);
v6 = *(DWORD *)((char *)this + 82);
if ( v6 > 1000000000 )
{
++*(_DWORD *)((char *)this + 86);
++*(DWORD *)((char *)this + 86);
*v5 = v6 - 1000000000;
}
score_set(*(_DWORD **)((char *)this + 50), *v5);
score_set(*(DWORD **)((char *)this + 50), *v5);
return v4;
}
//----- (010175AA) --------------------------------------------------------
void __userpurge TPinballTable::ChangeBallCount(TPinballTable *this@<ecx>, int a2@<ebx>, int a3)
void TPinballTable::ChangeBallCount(TPinballTable *this, int a2, int a3)
{
TPinballTable *v3; // esi
v3 = this;
*(_DWORD *)((char *)this + 326) = a3;
*(DWORD *)((char *)this + 326) = a3;
if ( a3 <= 0 )
{
score_erase(a2, *(_DWORD **)((char *)this + 54), 1);
score_erase(a2, *(DWORD **)((char *)this + 54), 1);
}
else
{
score_set(*(_DWORD **)((char *)this + 54), *(_DWORD *)((char *)this + 330) - a3 + 1);
score_set(*(DWORD **)((char *)this + 54), *(DWORD *)((char *)this + 330) - a3 + 1);
score_update(a2, *(int **)((char *)v3 + 54));
}
}
//----- (010175EF) --------------------------------------------------------
void __stdcall TPinballTable::replay_timer_callback(int a1, void *a2)
void TPinballTable::replay_timer_callback(int a1, void *a2)
{
*(_DWORD *)((char *)a2 + 354) = 0;
*(_DWORD *)((char *)a2 + 358) = 0;
*(DWORD *)((char *)a2 + 354) = 0;
*(DWORD *)((char *)a2 + 358) = 0;
}
//----- (0101760E) --------------------------------------------------------
@@ -114,14 +114,14 @@ int v3; // esi
int v4; // ebx
v1 = this;
v2 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4) - 1;
v2 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4) - 1;
if ( v2 >= 0 )
{
v3 = 4 * v2 + 8;
v4 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4);
v4 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4);
do
{
(*(void (**)(void))(**(_DWORD **)(v3 + *(_DWORD *)((char *)v1 + 254)) + 4))();
(*(void (**)(void))(**(DWORD **)(v3 + *(DWORD *)((char *)v1 + 254)) + 4))();
v3 -= 4;
--v4;
}
@@ -142,8 +142,8 @@ int v8; // [esp+10h] [ebp-4h]
v8 = 0;
v2 = this;
v7 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4);
if ( *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4) <= 0 )
v7 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4);
if ( *(DWORD *)(*(DWORD *)((char *)this + 254) + 4) <= 0 )
{
LABEL_6:
MessageBoxA(0, "Table cant find:", lpString2, 0x2000u);
@@ -154,7 +154,7 @@ else
v3 = 8;
while ( 1 )
{
v4 = *(_DWORD *)(v3 + *(_DWORD *)((char *)v2 + 254));
v4 = *(DWORD *)(v3 + *(DWORD *)((char *)v2 + 254));
v5 = *(const CHAR **)(v4 + 10);
if ( v5 )
{
@@ -181,8 +181,8 @@ int v5; // edx
struct TPinballComponent *result; // eax
char DstBuf; // [esp+8h] [ebp-CCh]
v2 = *(_DWORD *)((char *)this + 254);
v3 = *(_DWORD *)(v2 + 4);
v2 = *(DWORD *)((char *)this + 254);
v3 = *(DWORD *)(v2 + 4);
v4 = 0;
if ( v3 <= 0 )
{
@@ -197,7 +197,7 @@ v5 = v2 + 8;
while ( 1 )
{
result = *(struct TPinballComponent **)v5;
if ( Val == *(_DWORD *)(*(_DWORD *)v5 + 22) )
if ( Val == *(DWORD *)(*(DWORD *)v5 + 22) )
break;
++v4;
v5 += 4;
@@ -209,24 +209,24 @@ return result;
}
//----- (01017738) --------------------------------------------------------
void __stdcall TPinballTable::tilt_timeout(int a1, void *a2)
void TPinballTable::tilt_timeout(int a1, void *a2)
{
int v2; // eax
_DWORD *v3; // edi
DWORD *v3; // edi
int v4; // ebx
char v5; // [esp+14h] [ebp-Ch]
*(_DWORD *)((char *)a2 + 98) = 0;
if ( *(_DWORD *)((char *)a2 + 370) )
*(DWORD *)((char *)a2 + 98) = 0;
if ( *(DWORD *)((char *)a2 + 370) )
{
v2 = *(_DWORD *)((char *)a2 + 262);
v3 = (_DWORD *)(v2 + 8);
if ( *(_DWORD *)(v2 + 4) > 0 )
v2 = *(DWORD *)((char *)a2 + 262);
v3 = (DWORD *)(v2 + 8);
if ( *(DWORD *)(v2 + 4) > 0 )
{
v4 = *(_DWORD *)(v2 + 4);
v4 = *(DWORD *)(v2 + 4);
do
{
(*(void (__stdcall **)(_DWORD, char *, char *, _DWORD, _DWORD))(**(_DWORD **)((char *)a2 + 226) + 20))(
(*(void (**)(DWORD, char *, char *, DWORD, DWORD))(**(DWORD **)((char *)a2 + 226) + 20))(
*v3,
&v5,
&v5,
@@ -241,7 +241,7 @@ while ( v4 );
}
//----- (01017791) --------------------------------------------------------
void __userpurge TPinballTable::tilt(TPinballTable *this@<ecx>, int a2@<ebx>, float a3)
void TPinballTable::tilt(TPinballTable *this, int a2, float a3)
{
TPinballTable *v3; // esi
int v4; // ST14_4
@@ -251,37 +251,37 @@ signed int v7; // ebx
int v8; // [esp+20h] [ebp-4h]
v3 = this;
if ( !*(_DWORD *)((char *)this + 370) && !*(_DWORD *)((char *)this + 78) )
if ( !*(DWORD *)((char *)this + 370) && !*(DWORD *)((char *)this + 78) )
{
v4 = a2;
TTextBox::Clear(InfoTextBox, a2);
TTextBox::Clear(MissTextBox, a2);
v5 = get_rc_string(35, 0);
TTextBox::Display(InfoTextBox, a2, v5, -1.0);
loader_play_sound(*(_DWORD *)((char *)v3 + 74));
*(_DWORD *)((char *)v3 + 98) = timer_set(30.0, (int)v3, (int)TPinballTable::tilt_timeout);
v6 = *(_DWORD *)(*(_DWORD *)((char *)v3 + 254) + 4);
v8 = *(_DWORD *)(*(_DWORD *)((char *)v3 + 254) + 4);
(**(void (__thiscall ***)(TPinballTable *, signed int, _DWORD, int))v3)(v3, 1011, -1.0, v4);
loader_play_sound(*(DWORD *)((char *)v3 + 74));
*(DWORD *)((char *)v3 + 98) = timer_set(30.0, (int)v3, (int)TPinballTable::tilt_timeout);
v6 = *(DWORD *)(*(DWORD *)((char *)v3 + 254) + 4);
v8 = *(DWORD *)(*(DWORD *)((char *)v3 + 254) + 4);
(**(void (__thiscall ***)(TPinballTable *, signed int, DWORD, int))v3)(v3, 1011, -1.0, v4);
if ( v6 > 0 )
{
v7 = 8;
do
{
(***(void (__stdcall ****)(signed int, _DWORD))(v7 + *(_DWORD *)((char *)v3 + 254)))(1011, LODWORD(a3));
(***(void (****)(signed int, DWORD))(v7 + *(DWORD *)((char *)v3 + 254)))(1011, LODWORD(a3));
v7 += 4;
--v8;
}
while ( v8 );
}
(***(void (__stdcall ****)(signed int))((char *)v3 + 266))(8);
*(_DWORD *)((char *)v3 + 370) = 1;
(***(void (****)(signed int))((char *)v3 + 266))(8);
*(DWORD *)((char *)v3 + 370) = 1;
table_control_handler(1011);
}
}
//----- (010187D6) --------------------------------------------------------
int __userpurge TPinballTable::Message@<eax>(TPinballTable *this@<ecx>, int a2@<ebx>, int a3, float a4)
int TPinballTable::Message(TPinballTable *this, int a2, int a3, float a4)
{
TPinballTable *v4; // esi
int v5; // eax
@@ -290,28 +290,28 @@ int v7; // ebx
int v8; // eax
int v9; // eax
signed __int64 v10; // rax
_DWORD *v11; // ST14_4
DWORD *v11; // ST14_4
bool v12; // zf
bool v13; // sf
unsigned __int8 v14; // of
_DWORD *v15; // edi
DWORD *v15; // edi
signed int v16; // eax
int v17; // edi
float v18; // ST10_4
char *v19; // eax
void (__thiscall ***v20)(_DWORD, signed int, _DWORD); // esi
void (__thiscall ***v20)(DWORD, signed int, DWORD); // esi
float v21; // ST10_4
signed int v22; // ebx
int v23; // ecx
int v24; // eax
int v25; // ST18_4
_DWORD *v26; // ST14_4
DWORD *v26; // ST14_4
int v27; // edi
float v28; // ST28_4
char *v29; // eax
char *v30; // eax
void (__thiscall ***v31)(_DWORD, signed int, _DWORD); // esi
void (__thiscall ***v32)(_DWORD, signed int, _DWORD); // esi
void (__thiscall ***v31)(DWORD, signed int, DWORD); // esi
void (__thiscall ***v32)(DWORD, signed int, DWORD); // esi
int v33; // eax
int v34; // edi
int v35; // ebx
@@ -319,60 +319,60 @@ char *v36; // eax
float v38; // [esp+18h] [ebp-18h]
int v39; // [esp+2Ch] [ebp-4h]
signed int v40; // [esp+3Ch] [ebp+Ch]
_DWORD **v41; // [esp+3Ch] [ebp+Ch]
DWORD **v41; // [esp+3Ch] [ebp+Ch]
signed int v42; // [esp+3Ch] [ebp+Ch]
v4 = this;
switch ( a3 )
{
case 1000:
if ( !*(_DWORD *)((char *)this + 370) )
if ( !*(DWORD *)((char *)this + 370) )
{
v32 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))((char *)this + 42);
v32 = *(void (__thiscall ****)(DWORD, signed int, DWORD))((char *)this + 42);
goto LABEL_73;
}
goto LABEL_81;
case 1001:
if ( !*(_DWORD *)((char *)this + 370) )
if ( !*(DWORD *)((char *)this + 370) )
{
v31 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))((char *)this + 42);
v31 = *(void (__thiscall ****)(DWORD, signed int, DWORD))((char *)this + 42);
goto LABEL_70;
}
goto LABEL_81;
case 1002:
if ( !*(_DWORD *)((char *)this + 370) )
if ( !*(DWORD *)((char *)this + 370) )
{
v32 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))((char *)this + 46);
v32 = *(void (__thiscall ****)(DWORD, signed int, DWORD))((char *)this + 46);
LABEL_73:
(**v32)(v32, 1, LODWORD(a4));
}
goto LABEL_81;
case 1003:
if ( !*(_DWORD *)((char *)this + 370) )
if ( !*(DWORD *)((char *)this + 370) )
{
v31 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))((char *)this + 46);
v31 = *(void (__thiscall ****)(DWORD, signed int, DWORD))((char *)this + 46);
LABEL_70:
(**v31)(v31, 2, LODWORD(a4));
}
goto LABEL_81;
case 1004:
case 1005:
(***(void (__thiscall ****)(_DWORD, int, _DWORD))((char *)this + 222))(
*(_DWORD *)((char *)this + 222),
(***(void (__thiscall ****)(DWORD, int, DWORD))((char *)this + 222))(
*(DWORD *)((char *)this + 222),
a3,
LODWORD(a4));
goto LABEL_81;
case 1008:
case 1009:
case 1010:
v33 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4) - 1;
v33 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4) - 1;
if ( v33 >= 0 )
{
v34 = 4 * v33 + 8;
v35 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4);
v35 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4);
do
{
(***(void (__stdcall ****)(int, _DWORD))(v34 + *(_DWORD *)((char *)v4 + 254)))(a3, LODWORD(a4));
(***(void (****)(int, DWORD))(v34 + *(DWORD *)((char *)v4 + 254)))(a3, LODWORD(a4));
v34 -= 4;
--v35;
}
@@ -380,97 +380,97 @@ while ( v35 );
}
goto LABEL_81;
case 1012:
(***(void (__stdcall ****)(signed int, _DWORD))((char *)this + 266))(14, 0.0);
if ( *(_DWORD *)((char *)v4 + 370) )
(***(void (****)(signed int, DWORD))((char *)this + 266))(14, 0.0);
if ( *(DWORD *)((char *)v4 + 370) )
{
*(_DWORD *)((char *)v4 + 370) = 0;
if ( *(_DWORD *)((char *)v4 + 98) )
timer_kill(*(_DWORD *)((char *)v4 + 98));
*(_DWORD *)((char *)v4 + 98) = 0;
*(DWORD *)((char *)v4 + 370) = 0;
if ( *(DWORD *)((char *)v4 + 98) )
timer_kill(*(DWORD *)((char *)v4 + 98));
*(DWORD *)((char *)v4 + 98) = 0;
}
goto LABEL_81;
case 1013:
(***(void (__stdcall ****)(signed int, _DWORD))((char *)this + 266))(34, 0.0);
(***(void (__stdcall ****)(signed int, _DWORD))((char *)v4 + 266))(20, 0.0);
(***(void (__stdcall ****)(signed int, _DWORD))((char *)v4 + 222))(1016, 0.0);
if ( *(_BYTE *)(*(_DWORD *)((char *)v4 + 230) + 5) )
(***(void (****)(signed int, DWORD))((char *)this + 266))(34, 0.0);
(***(void (****)(signed int, DWORD))((char *)v4 + 266))(20, 0.0);
(***(void (****)(signed int, DWORD))((char *)v4 + 222))(1016, 0.0);
if ( *(_BYTE *)(*(DWORD *)((char *)v4 + 230) + 5) )
v19 = get_rc_string(30, 0);
else
v19 = get_rc_string(26, 0);
TTextBox::Display(InfoTextBox, 0, v19, -1.0);
v20 = *(void (__thiscall ****)(_DWORD, signed int, _DWORD))((char *)v4 + 230);
v20 = *(void (__thiscall ****)(DWORD, signed int, DWORD))((char *)v4 + 230);
if ( v20 )
(**v20)(v20, 1014, 0.0);
goto LABEL_81;
case 1014:
if ( *(_DWORD *)((char *)this + 94) )
if ( *(DWORD *)((char *)this + 94) )
{
timer_kill(*(_DWORD *)((char *)this + 94));
timer_kill(*(DWORD *)((char *)this + 94));
TPinballTable::EndGame_timeout(0, (void *)v4);
pb_mode_change(1);
}
if ( *(_DWORD *)((char *)v4 + 90) )
if ( *(DWORD *)((char *)v4 + 90) )
{
timer_kill(*(_DWORD *)((char *)v4 + 90));
*(_DWORD *)((char *)v4 + 90) = 0;
timer_kill(*(DWORD *)((char *)v4 + 90));
*(DWORD *)((char *)v4 + 90) = 0;
TPinballTable::Message(v4, 1013, 0.0);
}
else
{
*(_DWORD *)((char *)v4 + 62) = 0;
*(DWORD *)((char *)v4 + 62) = 0;
TPinballTable::Message(v4, 1024, 0.0);
v9 = *(_DWORD *)(*(_DWORD *)((char *)v4 + 262) + 8);
v9 = *(DWORD *)(*(DWORD *)((char *)v4 + 262) + 8);
*(float *)(v9 + 46) = 0.0;
*(float *)(v9 + 42) = 0.0;
*(_DWORD *)(v9 + 50) = -1085485875;
*(DWORD *)(v9 + 50) = -1085485875;
v10 = (signed __int64)_floor(a4);
*(_DWORD *)((char *)v4 + 214) = v10;
*(DWORD *)((char *)v4 + 214) = v10;
if ( (signed int)v10 >= 1 )
{
if ( (signed int)v10 > 4 )
*(_DWORD *)((char *)v4 + 214) = 4;
*(DWORD *)((char *)v4 + 214) = 4;
}
else
{
*(_DWORD *)((char *)v4 + 214) = 1;
*(DWORD *)((char *)v4 + 214) = 1;
}
v11 = *(_DWORD **)((char *)v4 + 102);
*(_DWORD *)((char *)v4 + 218) = 0;
*(_DWORD *)((char *)v4 + 50) = v11;
*(_DWORD *)((char *)v4 + 82) = 0;
v11 = *(DWORD **)((char *)v4 + 102);
*(DWORD *)((char *)v4 + 218) = 0;
*(DWORD *)((char *)v4 + 50) = v11;
*(DWORD *)((char *)v4 + 82) = 0;
score_set(v11, 0);
v14 = __OFSUB__(*(_DWORD *)((char *)v4 + 214), 1);
v12 = *(_DWORD *)((char *)v4 + 214) == 1;
v13 = *(_DWORD *)((char *)v4 + 214) - 1 < 0;
*(_DWORD *)((char *)v4 + 294) = 0;
v14 = __OFSUB__(*(DWORD *)((char *)v4 + 214), 1);
v12 = *(DWORD *)((char *)v4 + 214) == 1;
v13 = *(DWORD *)((char *)v4 + 214) - 1 < 0;
*(DWORD *)((char *)v4 + 294) = 0;
v40 = 1;
if ( !((unsigned __int8)(v13 ^ v14) | v12) )
{
v15 = (_DWORD *)((char *)v4 + 134);
v15 = (DWORD *)((char *)v4 + 134);
do
{
score_set((_DWORD *)*(v15 - 1), 0);
score_set((DWORD *)*(v15 - 1), 0);
++v40;
*v15 = 0;
v15[1] = 0;
v15[3] = *(_DWORD *)((char *)v4 + 330);
v15[4] = *(_DWORD *)((char *)v4 + 334);
v15[5] = *(_DWORD *)((char *)v4 + 342);
v15[2] = *(_DWORD *)((char *)v4 + 314);
v15[3] = *(DWORD *)((char *)v4 + 330);
v15[4] = *(DWORD *)((char *)v4 + 334);
v15[5] = *(DWORD *)((char *)v4 + 342);
v15[2] = *(DWORD *)((char *)v4 + 314);
v15 += 7;
}
while ( v40 < *(_DWORD *)((char *)v4 + 214) );
while ( v40 < *(DWORD *)((char *)v4 + 214) );
}
*(_DWORD *)((char *)v4 + 326) = *(_DWORD *)((char *)v4 + 330);
*(DWORD *)((char *)v4 + 326) = *(DWORD *)((char *)v4 + 330);
Sound_Idle();
TPinballTable::ChangeBallCount(v4, 0, *(_DWORD *)((char *)v4 + 326));
score_set(*(_DWORD **)((char *)v4 + 58), *(_DWORD *)((char *)v4 + 218) + 1);
TPinballTable::ChangeBallCount(v4, 0, *(DWORD *)((char *)v4 + 326));
score_set(*(DWORD **)((char *)v4 + 58), *(DWORD *)((char *)v4 + 218) + 1);
score_update(0, *(int **)((char *)v4 + 58));
Sound_Idle();
v16 = *(_DWORD *)((char *)v4 + 214);
v16 = *(DWORD *)((char *)v4 + 214);
if ( v16 < 4 )
{
v41 = (_DWORD **)((char *)v4 + 28 * v16 + 102);
v41 = (DWORD **)((char *)v4 + 28 * v16 + 102);
v17 = 4 - v16;
do
{
@@ -481,66 +481,66 @@ v41 += 7;
while ( v17 );
}
Sound_Idle();
*(_DWORD *)((char *)v4 + 318) = 0;
*(_DWORD *)((char *)v4 + 310) = 0;
*(_DWORD *)((char *)v4 + 322) = 0;
*(DWORD *)((char *)v4 + 318) = 0;
*(DWORD *)((char *)v4 + 310) = 0;
*(DWORD *)((char *)v4 + 322) = 0;
TTextBox::Clear(InfoTextBox, 0);
Sound_Idle();
TTextBox::Clear(MissTextBox, 0);
Sound_Idle();
(***(void (__stdcall ****)(signed int, _DWORD))((char *)v4 + 266))(28, 0.2);
v18 = loader_play_sound(*(_DWORD *)((char *)v4 + 66));
*(_DWORD *)((char *)v4 + 90) = timer_set(v18, (int)v4, (int)TPinballTable::LightShow_timeout);
(***(void (****)(signed int, DWORD))((char *)v4 + 266))(28, 0.2);
v18 = loader_play_sound(*(DWORD *)((char *)v4 + 66));
*(DWORD *)((char *)v4 + 90) = timer_set(v18, (int)v4, (int)TPinballTable::LightShow_timeout);
}
goto LABEL_81;
case 1018:
if ( *(_DWORD *)((char *)this + 358) )
timer_kill(*(_DWORD *)((char *)this + 358));
if ( *(DWORD *)((char *)this + 358) )
timer_kill(*(DWORD *)((char *)this + 358));
v21 = _floor(a4);
*(_DWORD *)((char *)v4 + 358) = timer_set(v21, (int)v4, (int)TPinballTable::replay_timer_callback);
*(_DWORD *)((char *)v4 + 354) = 1;
*(DWORD *)((char *)v4 + 358) = timer_set(v21, (int)v4, (int)TPinballTable::replay_timer_callback);
*(DWORD *)((char *)v4 + 354) = 1;
goto LABEL_81;
case 1021:
v22 = *(_DWORD *)((char *)this + 214);
v22 = *(DWORD *)((char *)this + 214);
if ( v22 > 1 )
{
v23 = *(_DWORD *)((char *)this + 218);
v23 = *(DWORD *)((char *)this + 218);
v39 = (v23 + 1) % v22;
v24 = (int)v4 + 28 * v39;
if ( *(_DWORD *)(v24 + 118) <= 0 )
if ( *(DWORD *)(v24 + 118) <= 0 )
goto LABEL_81;
*(_DWORD *)((char *)v4 + 28 * v23 + 106) = *(_DWORD *)((char *)v4 + 82);
*(_DWORD *)((char *)v4 + 28 * *(_DWORD *)((char *)v4 + 218) + 110) = *(_DWORD *)((char *)v4 + 86);
*(_DWORD *)((char *)v4 + 28 * *(_DWORD *)((char *)v4 + 218) + 118) = *(_DWORD *)((char *)v4 + 326);
*(_DWORD *)((char *)v4 + 28 * *(_DWORD *)((char *)v4 + 218) + 122) = *(_DWORD *)((char *)v4 + 334);
*(_DWORD *)((char *)v4 + 28 * *(_DWORD *)((char *)v4 + 218) + 126) = *(_DWORD *)((char *)v4 + 342);
*(_DWORD *)((char *)v4 + 28 * *(_DWORD *)((char *)v4 + 218) + 114) = *(_DWORD *)((char *)v4 + 314);
*(_DWORD *)((char *)v4 + 82) = *(_DWORD *)(v24 + 106);
v25 = *(_DWORD *)((char *)v4 + 82);
*(_DWORD *)((char *)v4 + 86) = *(_DWORD *)(v24 + 110);
*(_DWORD *)((char *)v4 + 326) = *(_DWORD *)(v24 + 118);
*(_DWORD *)((char *)v4 + 334) = *(_DWORD *)(v24 + 122);
*(_DWORD *)((char *)v4 + 342) = *(_DWORD *)(v24 + 126);
*(_DWORD *)((char *)v4 + 314) = *(_DWORD *)(v24 + 114);
v26 = *(_DWORD **)(v24 + 102);
*(_DWORD *)((char *)v4 + 50) = v26;
*(DWORD *)((char *)v4 + 28 * v23 + 106) = *(DWORD *)((char *)v4 + 82);
*(DWORD *)((char *)v4 + 28 * *(DWORD *)((char *)v4 + 218) + 110) = *(DWORD *)((char *)v4 + 86);
*(DWORD *)((char *)v4 + 28 * *(DWORD *)((char *)v4 + 218) + 118) = *(DWORD *)((char *)v4 + 326);
*(DWORD *)((char *)v4 + 28 * *(DWORD *)((char *)v4 + 218) + 122) = *(DWORD *)((char *)v4 + 334);
*(DWORD *)((char *)v4 + 28 * *(DWORD *)((char *)v4 + 218) + 126) = *(DWORD *)((char *)v4 + 342);
*(DWORD *)((char *)v4 + 28 * *(DWORD *)((char *)v4 + 218) + 114) = *(DWORD *)((char *)v4 + 314);
*(DWORD *)((char *)v4 + 82) = *(DWORD *)(v24 + 106);
v25 = *(DWORD *)((char *)v4 + 82);
*(DWORD *)((char *)v4 + 86) = *(DWORD *)(v24 + 110);
*(DWORD *)((char *)v4 + 326) = *(DWORD *)(v24 + 118);
*(DWORD *)((char *)v4 + 334) = *(DWORD *)(v24 + 122);
*(DWORD *)((char *)v4 + 342) = *(DWORD *)(v24 + 126);
*(DWORD *)((char *)v4 + 314) = *(DWORD *)(v24 + 114);
v26 = *(DWORD **)(v24 + 102);
*(DWORD *)((char *)v4 + 50) = v26;
score_set(v26, v25);
*(_DWORD *)(*(_DWORD *)((char *)v4 + 50) + 4) = 1;
TPinballTable::ChangeBallCount(v4, 0, *(_DWORD *)((char *)v4 + 326));
score_set(*(_DWORD **)((char *)v4 + 58), v39 + 1);
*(DWORD *)(*(DWORD *)((char *)v4 + 50) + 4) = 1;
TPinballTable::ChangeBallCount(v4, 0, *(DWORD *)((char *)v4 + 326));
score_set(*(DWORD **)((char *)v4 + 58), v39 + 1);
score_update(0, *(int **)((char *)v4 + 58));
v27 = 0;
if ( *(_DWORD *)(*(_DWORD *)((char *)v4 + 254) + 4) > 0 )
if ( *(DWORD *)(*(DWORD *)((char *)v4 + 254) + 4) > 0 )
{
v42 = 8;
do
{
v28 = (double)v39;
(***(void (__stdcall ****)(signed int, _DWORD))(v42 + *(_DWORD *)((char *)v4 + 254)))(1020, LODWORD(v28));
(***(void (****)(signed int, DWORD))(v42 + *(DWORD *)((char *)v4 + 254)))(1020, LODWORD(v28));
v42 += 4;
++v27;
}
while ( v27 < *(_DWORD *)(*(_DWORD *)((char *)v4 + 254) + 4) );
while ( v27 < *(DWORD *)(*(DWORD *)((char *)v4 + 254) + 4) );
}
if ( v39 )
{
@@ -548,38 +548,38 @@ switch ( v39 )
{
case 1:
v38 = -1.0;
if ( *(_BYTE *)(*(_DWORD *)((char *)v4 + 230) + 5) )
if ( *(_BYTE *)(*(DWORD *)((char *)v4 + 230) + 5) )
v29 = get_rc_string(31, 0);
else
v29 = get_rc_string(27, 0);
break;
case 2:
v38 = -1.0;
if ( *(_BYTE *)(*(_DWORD *)((char *)v4 + 230) + 5) )
if ( *(_BYTE *)(*(DWORD *)((char *)v4 + 230) + 5) )
v29 = get_rc_string(32, 0);
else
v29 = get_rc_string(28, 0);
break;
case 3:
v38 = -1.0;
if ( *(_BYTE *)(*(_DWORD *)((char *)v4 + 230) + 5) )
if ( *(_BYTE *)(*(DWORD *)((char *)v4 + 230) + 5) )
v29 = get_rc_string(33, 0);
else
v29 = get_rc_string(29, 0);
break;
default:
LABEL_59:
*(_DWORD *)((char *)v4 + 318) = 0;
*(_DWORD *)((char *)v4 + 310) = 0;
*(_DWORD *)((char *)v4 + 322) = 0;
*(_DWORD *)((char *)v4 + 218) = v39;
*(DWORD *)((char *)v4 + 318) = 0;
*(DWORD *)((char *)v4 + 310) = 0;
*(DWORD *)((char *)v4 + 322) = 0;
*(DWORD *)((char *)v4 + 218) = v39;
goto LABEL_81;
}
}
else
{
v38 = -1.0;
if ( *(_BYTE *)(*(_DWORD *)((char *)v4 + 230) + 5) )
if ( *(_BYTE *)(*(DWORD *)((char *)v4 + 230) + 5) )
v29 = get_rc_string(30, 0);
else
v29 = get_rc_string(26, 0);
@@ -587,7 +587,7 @@ v29 = get_rc_string(26, 0);
TTextBox::Display(InfoTextBox, 0, v29, v38);
goto LABEL_59;
}
if ( *(_BYTE *)(*(_DWORD *)((char *)this + 230) + 5) )
if ( *(_BYTE *)(*(DWORD *)((char *)this + 230) + 5) )
v30 = get_rc_string(30, 0);
else
v30 = get_rc_string(26, 0);
@@ -596,52 +596,52 @@ LABEL_81:
table_control_handler(a3);
return 0;
case 1022:
loader_play_sound(*(_DWORD *)((char *)this + 70));
loader_play_sound(*(DWORD *)((char *)this + 70));
TTextBox::Clear(MissTextBox, a2);
v36 = get_rc_string(34, 0);
TTextBox::Display(InfoTextBox, a2, v36, -1.0);
*(_DWORD *)((char *)v4 + 94) = timer_set(3.0, (int)v4, (int)TPinballTable::EndGame_timeout);
*(DWORD *)((char *)v4 + 94) = timer_set(3.0, (int)v4, (int)TPinballTable::EndGame_timeout);
goto LABEL_81;
case 1024:
v5 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4) - 1;
v5 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4) - 1;
if ( v5 >= 0 )
{
v6 = 4 * v5 + 8;
v7 = *(_DWORD *)(*(_DWORD *)((char *)this + 254) + 4);
v7 = *(DWORD *)(*(DWORD *)((char *)this + 254) + 4);
do
{
(***(void (__stdcall ****)(signed int, _DWORD))(v6 + *(_DWORD *)((char *)v4 + 254)))(1024, 0.0);
(***(void (****)(signed int, DWORD))(v6 + *(DWORD *)((char *)v4 + 254)))(1024, 0.0);
v6 -= 4;
--v7;
}
while ( v7 );
}
if ( *(_DWORD *)((char *)v4 + 358) )
timer_kill(*(_DWORD *)((char *)v4 + 358));
v8 = *(_DWORD *)((char *)v4 + 90);
*(_DWORD *)((char *)v4 + 358) = 0;
if ( *(DWORD *)((char *)v4 + 358) )
timer_kill(*(DWORD *)((char *)v4 + 358));
v8 = *(DWORD *)((char *)v4 + 90);
*(DWORD *)((char *)v4 + 358) = 0;
if ( v8 )
{
timer_kill(v8);
(***(void (__stdcall ****)(signed int, _DWORD))((char *)v4 + 266))(34, 0.0);
(***(void (****)(signed int, DWORD))((char *)v4 + 266))(34, 0.0);
}
*(_DWORD *)((char *)v4 + 90) = 0;
*(_DWORD *)((char *)v4 + 294) = 0;
*(_DWORD *)((char *)v4 + 298) = 0;
*(_DWORD *)((char *)v4 + 302) = 0;
*(_DWORD *)((char *)v4 + 306) = 10000;
*(_DWORD *)((char *)v4 + 310) = 0;
*(_DWORD *)((char *)v4 + 314) = 20000;
*(_DWORD *)((char *)v4 + 318) = 0;
*(_DWORD *)((char *)v4 + 322) = 0;
*(_DWORD *)((char *)v4 + 334) = 0;
*(_DWORD *)((char *)v4 + 338) = 0;
*(_DWORD *)((char *)v4 + 342) = 0;
*(_DWORD *)((char *)v4 + 346) = 0;
*(_DWORD *)((char *)v4 + 350) = 0;
*(_DWORD *)((char *)v4 + 354) = 0;
*(_DWORD *)((char *)v4 + 358) = 0;
*(_DWORD *)((char *)v4 + 370) = 0;
*(DWORD *)((char *)v4 + 90) = 0;
*(DWORD *)((char *)v4 + 294) = 0;
*(DWORD *)((char *)v4 + 298) = 0;
*(DWORD *)((char *)v4 + 302) = 0;
*(DWORD *)((char *)v4 + 306) = 10000;
*(DWORD *)((char *)v4 + 310) = 0;
*(DWORD *)((char *)v4 + 314) = 20000;
*(DWORD *)((char *)v4 + 318) = 0;
*(DWORD *)((char *)v4 + 322) = 0;
*(DWORD *)((char *)v4 + 334) = 0;
*(DWORD *)((char *)v4 + 338) = 0;
*(DWORD *)((char *)v4 + 342) = 0;
*(DWORD *)((char *)v4 + 346) = 0;
*(DWORD *)((char *)v4 + 350) = 0;
*(DWORD *)((char *)v4 + 354) = 0;
*(DWORD *)((char *)v4 + 358) = 0;
*(DWORD *)((char *)v4 + 370) = 0;
goto LABEL_81;
default:
goto LABEL_81;
@@ -657,7 +657,7 @@ int i; // ecx
signed int v5; // [esp+Ch] [ebp-4h]
v1 = this;
*(_DWORD *)this = &TPinballTable::vftable;
*(DWORD *)this = &TPinballTable::vftable;
v2 = (int *)((char *)this + 102);
v5 = 4;
do
@@ -671,25 +671,25 @@ v2 += 7;
--v5;
}
while ( v5 );
if ( *(_DWORD *)((char *)v1 + 58) )
if ( *(DWORD *)((char *)v1 + 58) )
{
objlist_destroy(*(_DWORD *)((char *)v1 + 58));
*(_DWORD *)((char *)v1 + 58) = 0;
objlist_destroy(*(DWORD *)((char *)v1 + 58));
*(DWORD *)((char *)v1 + 58) = 0;
}
if ( *(_DWORD *)((char *)v1 + 54) )
if ( *(DWORD *)((char *)v1 + 54) )
{
objlist_destroy(*(_DWORD *)((char *)v1 + 54));
*(_DWORD *)((char *)v1 + 54) = 0;
objlist_destroy(*(DWORD *)((char *)v1 + 54));
*(DWORD *)((char *)v1 + 54) = 0;
}
for ( i = *(_DWORD *)((char *)v1 + 266); ; i = *(_DWORD *)(*(_DWORD *)((char *)v1 + 254) + 8) )
for ( i = *(DWORD *)((char *)v1 + 266); ; i = *(DWORD *)(*(DWORD *)((char *)v1 + 254) + 8) )
{
if ( i )
(*(void (__stdcall **)(signed int))(*(_DWORD *)i + 16))(1);
if ( !*(_DWORD *)(*(_DWORD *)((char *)v1 + 254) + 4) )
(*(void (**)(signed int))(*(DWORD *)i + 16))(1);
if ( !*(DWORD *)(*(DWORD *)((char *)v1 + 254) + 4) )
break;
}
objlist_destroy(*(_DWORD *)((char *)v1 + 262));
objlist_destroy(*(_DWORD *)((char *)v1 + 254));
objlist_destroy(*(DWORD *)((char *)v1 + 262));
objlist_destroy(*(DWORD *)((char *)v1 + 254));
return TPinballComponent::~TPinballComponent(v1);
}
// 1002790: using guessed type void *TPinballTable::vftable;
@@ -715,13 +715,13 @@ TBall *v3; // eax
TTableLayer *v4; // eax
TLightGroup *v5; // eax
TLightGroup *v6; // eax
_DWORD *v7; // eax
DWORD *v7; // eax
int v8; // ebx
void **v9; // edi
int v10; // eax
__int16 *v11; // ebx
__int16 v12; // ax
signed __int16 *v13; // ebx
int *v11; // ebx
int v12; // ax
signed int *v13; // ebx
int v14; // edi
TWall *v15; // eax
TOneway *v16; // eax
@@ -763,20 +763,20 @@ int i; // [esp+10h] [ebp-4h]
v1 = 0;
v2 = this;
TPinballComponent::TPinballComponent(this, 0, -1, 0);
*(_DWORD *)v2 = &TPinballTable::vftable;
*(DWORD *)v2 = &TPinballTable::vftable;
objlist_class::objlist_class((TPinballTable *)((char *)v2 + 250), 32, 16);
objlist_class::objlist_class((TPinballTable *)((char *)v2 + 258), 3, 1);
*(_DWORD *)((char *)v2 + 50) = 0;
*(_DWORD *)((char *)v2 + 54) = 0;
*(_DWORD *)((char *)v2 + 58) = 0;
*(_DWORD *)((char *)v2 + 78) = 0;
*(DWORD *)((char *)v2 + 50) = 0;
*(DWORD *)((char *)v2 + 54) = 0;
*(DWORD *)((char *)v2 + 58) = 0;
*(DWORD *)((char *)v2 + 78) = 0;
*((_BYTE *)v2 + 5) = 1;
*(_DWORD *)((char *)v2 + 370) = 0;
*(_DWORD *)((char *)v2 + 94) = 0;
*(_DWORD *)((char *)v2 + 90) = 0;
*(_DWORD *)((char *)v2 + 358) = 0;
*(_DWORD *)((char *)v2 + 98) = 0;
*(_DWORD *)((char *)v2 + 346) = 0;
*(DWORD *)((char *)v2 + 370) = 0;
*(DWORD *)((char *)v2 + 94) = 0;
*(DWORD *)((char *)v2 + 90) = 0;
*(DWORD *)((char *)v2 + 358) = 0;
*(DWORD *)((char *)v2 + 98) = 0;
*(DWORD *)((char *)v2 + 346) = 0;
v3 = (TBall *)TPinballComponent::operator new(0x16Au);
if ( v3 )
v1 = TBall::TBall(v3, v2);
@@ -791,10 +791,10 @@ if ( v5 )
v6 = TLightGroup::TLightGroup(v5, v2, 0);
else
v6 = 0;
*(_DWORD *)((char *)v2 + 266) = v6;
*(DWORD *)((char *)v2 + 266) = v6;
v7 = score_create("score1", render_background_bitmap);
*(_DWORD *)((char *)v2 + 50) = v7;
*(_DWORD *)((char *)v2 + 102) = v7;
*(DWORD *)((char *)v2 + 50) = v7;
*(DWORD *)((char *)v2 + 102) = v7;
v8 = 1;
v9 = (void **)((char *)v2 + 130);
do
@@ -803,12 +803,12 @@ do
v9 += 7;
}
while ( v8 < 4 );
*(_DWORD *)((char *)v2 + 218) = 0;
*(_DWORD *)((char *)v2 + 330) = 3;
*(_DWORD *)((char *)v2 + 54) = score_create("ballcount1", render_background_bitmap);
*(_DWORD *)((char *)v2 + 58) = score_create("player_number1", render_background_bitmap);
*(DWORD *)((char *)v2 + 218) = 0;
*(DWORD *)((char *)v2 + 330) = 3;
*(DWORD *)((char *)v2 + 54) = score_create("ballcount1", render_background_bitmap);
*(DWORD *)((char *)v2 + 58) = score_create("player_number1", render_background_bitmap);
v10 = loader_query_handle("table_objects");
v11 = (__int16 *)loader_query_iattribute(v10, 1025, &v50);
v11 = (int *)loader_query_iattribute(v10, 1025, &v50);
if ( v50 > 0 )
{
for ( i = 0; i < v50 / 2; ++i )
@@ -831,7 +831,7 @@ if ( v17 )
v18 = TPlunger::TPlunger(v17, v2, v14);
else
v18 = 0;
*(_DWORD *)((char *)v2 + 222) = v18;
*(DWORD *)((char *)v2 + 222) = v18;
break;
case 1002:
v19 = (TLight *)TPinballComponent::operator new(0xDEu);
@@ -839,7 +839,7 @@ if ( v19 )
v20 = TLight::TLight(v19, v2, v14);
else
v20 = 0;
objlist_class::Add((objlist_class *)(*(_DWORD *)((char *)v2 + 266) + 42), (void *)v20);
objlist_class::Add((objlist_class *)(*(DWORD *)((char *)v2 + 266) + 42), (void *)v20);
break;
case 1003:
v23 = (TFlipper *)TPinballComponent::operator new(0x6Au);
@@ -847,7 +847,7 @@ if ( v23 )
v24 = TFlipper::TFlipper(v23, v2, v14);
else
v24 = 0;
*(_DWORD *)((char *)v2 + 42) = v24;
*(DWORD *)((char *)v2 + 42) = v24;
break;
case 1004:
v25 = (TFlipper *)TPinballComponent::operator new(0x6Au);
@@ -855,7 +855,7 @@ if ( v25 )
v26 = TFlipper::TFlipper(v25, v2, v14);
else
v26 = 0;
*(_DWORD *)((char *)v2 + 46) = v26;
*(DWORD *)((char *)v2 + 46) = v26;
break;
case 1005:
v27 = (TBumper *)TPinballComponent::operator new(0x96u);
@@ -873,7 +873,7 @@ if ( v37 )
v38 = TDrain::TDrain(v37, v2, v14);
else
v38 = 0;
*(_DWORD *)((char *)v2 + 226) = v38;
*(DWORD *)((char *)v2 + 226) = v38;
break;
case 1011:
v30 = (TBlocker *)TPinballComponent::operator new(0x72u);