clean up extra decorators
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531e638179
commit
3183e73860
95 files changed
+4629
-4631
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@@ -6,38 +6,38 @@ void __thiscall TKickout::Collision(TKickout *this, struct TBall *a2, struct vec
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struct TPinballComponent *v6; // esi
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v6 = this;
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if ( !*(_DWORD *)((char *)this + 78) )
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if ( !*(DWORD *)((char *)this + 78) )
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{
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*(_DWORD *)((char *)this + 102) = a2;
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*(_DWORD *)((char *)this + 66) = 1315859240;
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*(_DWORD *)((char *)this + 78) = 1;
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*(_DWORD *)((char *)a2 + 106) = this;
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*(_DWORD *)((char *)a2 + 42) = *(_DWORD *)((char *)this + 110);
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*(_DWORD *)((char *)a2 + 46) = *(_DWORD *)((char *)this + 114);
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*(_DWORD *)((char *)this + 126) = *(_DWORD *)((char *)a2 + 50);
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*(_DWORD *)((char *)a2 + 50) = *(_DWORD *)((char *)this + 98);
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if ( *(_DWORD *)(*(_DWORD *)((char *)this + 30) + 370) )
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*(DWORD *)((char *)this + 102) = a2;
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*(DWORD *)((char *)this + 66) = 1315859240;
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*(DWORD *)((char *)this + 78) = 1;
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*(DWORD *)((char *)a2 + 106) = this;
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*(DWORD *)((char *)a2 + 42) = *(DWORD *)((char *)this + 110);
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*(DWORD *)((char *)a2 + 46) = *(DWORD *)((char *)this + 114);
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*(DWORD *)((char *)this + 126) = *(DWORD *)((char *)a2 + 50);
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*(DWORD *)((char *)a2 + 50) = *(DWORD *)((char *)this + 98);
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if ( *(DWORD *)(*(DWORD *)((char *)this + 30) + 370) )
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{
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(**(void (__thiscall ***)(TKickout *, signed int, _DWORD))this)(this, 55, 0.1);
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(**(void (__thiscall ***)(TKickout *, signed int, DWORD))this)(this, 55, 0.1);
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}
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else
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{
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loader_play_sound(*(_DWORD *)((char *)this + 70));
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loader_play_sound(*(DWORD *)((char *)this + 70));
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control_handler(63, v6);
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}
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}
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}
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//----- (010167BE) --------------------------------------------------------
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void __stdcall TKickout::ResetTimerExpired(int a1, void *a2)
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void TKickout::ResetTimerExpired(int a1, void *a2)
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{
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if ( !*(_DWORD *)((char *)a2 + 82) )
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if ( !*(DWORD *)((char *)a2 + 82) )
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*((_BYTE *)a2 + 5) = 1;
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*(_DWORD *)((char *)a2 + 86) = 0;
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*(DWORD *)((char *)a2 + 86) = 0;
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}
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//----- (010167DD) --------------------------------------------------------
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void __stdcall TKickout::TimerExpired(int a1, void *a2)
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void TKickout::TimerExpired(int a1, void *a2)
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{
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double v2; // st7
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float v3; // ST08_4
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@@ -45,25 +45,25 @@ int v4; // eax
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int v5; // ecx
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int v6; // ST10_4
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if ( *(_DWORD *)((char *)a2 + 78) )
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if ( *(DWORD *)((char *)a2 + 78) )
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{
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v2 = *(float *)((char *)a2 + 94);
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*(_DWORD *)((char *)a2 + 78) = 0;
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*(DWORD *)((char *)a2 + 78) = 0;
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v3 = v2;
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*(_DWORD *)((char *)a2 + 86) = timer_set(v3, (int)a2, (int)TKickout::ResetTimerExpired);
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v4 = *(_DWORD *)((char *)a2 + 102);
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*(DWORD *)((char *)a2 + 86) = timer_set(v3, (int)a2, (int)TKickout::ResetTimerExpired);
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v4 = *(DWORD *)((char *)a2 + 102);
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if ( v4 )
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{
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v5 = *(_DWORD *)((char *)a2 + 126);
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*(_DWORD *)((char *)a2 + 102) = 0;
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*(_DWORD *)(v4 + 50) = v5;
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v5 = *(DWORD *)((char *)a2 + 126);
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*(DWORD *)((char *)a2 + 102) = 0;
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*(DWORD *)(v4 + 50) = v5;
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throw_ball(
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(struct TBall *)v4,
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(struct vector_type *)((char *)a2 + 130),
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*(float *)((char *)a2 + 142),
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*(float *)((char *)a2 + 146),
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*(float *)((char *)a2 + 150));
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v6 = *(_DWORD *)((char *)a2 + 74);
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v6 = *(DWORD *)((char *)a2 + 74);
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*((_BYTE *)a2 + 5) = 0;
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loader_play_sound(v6);
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}
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@@ -80,7 +80,7 @@ float v7; // [esp+4h] [ebp-Ch]
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float v8; // [esp+8h] [ebp-8h]
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v3 = this;
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if ( *(_DWORD *)((char *)this + 78) )
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if ( *(DWORD *)((char *)this + 78) )
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return 0;
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v5 = *(float *)((char *)this + 110) - *(float *)((char *)a2 + 42);
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v7 = v5;
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@@ -102,11 +102,11 @@ TKickout *v3; // esi
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v3 = this;
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if ( a2 == 55 )
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{
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if ( *(_DWORD *)((char *)this + 78) )
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if ( *(DWORD *)((char *)this + 78) )
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{
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if ( a3 < 0.0 )
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a3 = *(float *)((char *)this + 90);
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*(_DWORD *)((char *)this + 86) = timer_set(a3, (int)this, (int)TKickout::TimerExpired);
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*(DWORD *)((char *)this + 86) = timer_set(a3, (int)this, (int)TKickout::TimerExpired);
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}
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}
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else
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@@ -115,14 +115,14 @@ if ( a2 != 1011 )
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{
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if ( a2 != 1024 )
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return 0;
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if ( *(_DWORD *)((char *)this + 78) )
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if ( *(DWORD *)((char *)this + 78) )
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{
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if ( *(_DWORD *)((char *)this + 86) )
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timer_kill(*(_DWORD *)((char *)this + 86));
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if ( *(DWORD *)((char *)this + 86) )
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timer_kill(*(DWORD *)((char *)this + 86));
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TKickout::TimerExpired(0, (void *)v3);
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}
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}
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if ( *(_DWORD *)((char *)v3 + 82) )
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if ( *(DWORD *)((char *)v3 + 82) )
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*((_BYTE *)v3 + 5) = 0;
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}
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return 0;
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@@ -136,7 +136,7 @@ int result; // eax
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if ( a2 >= 5 )
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result = 0;
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else
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result = *(_DWORD *)((char *)this + 4 * a2 + 166);
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result = *(DWORD *)((char *)this + 4 * a2 + 166);
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return result;
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}
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@@ -144,7 +144,7 @@ return result;
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void __thiscall TKickout::put_scoring(TKickout *this, int a2, int a3)
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{
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if ( a2 < 5 )
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*(_DWORD *)((char *)this + 4 * a2 + 166) = a3;
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*(DWORD *)((char *)this + 4 * a2 + 166) = a3;
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}
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//----- (01019884) --------------------------------------------------------
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@@ -181,20 +181,20 @@ struct vector_type *v32; // [esp+78h] [ebp+10h]
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v4 = this;
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TCollisionComponent::TCollisionComponent(this, a2, a3, 0);
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*(_DWORD *)v4 = &TKickout::vftable;
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*(_DWORD *)((char *)v4 + 82) = a4 == 0;
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*(DWORD *)v4 = &TKickout::vftable;
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*(DWORD *)((char *)v4 + 82) = a4 == 0;
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if ( !a4 )
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*((_BYTE *)v4 + 5) = 0;
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*(_DWORD *)((char *)v4 + 90) = 1069547520;
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*(_DWORD *)((char *)v4 + 94) = 1028443341;
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*(_DWORD *)((char *)v4 + 6) = 0;
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*(_DWORD *)((char *)v4 + 86) = 0;
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*(_DWORD *)((char *)v4 + 78) = 0;
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*(DWORD *)((char *)v4 + 90) = 1069547520;
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*(DWORD *)((char *)v4 + 94) = 1028443341;
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*(DWORD *)((char *)v4 + 6) = 0;
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*(DWORD *)((char *)v4 + 86) = 0;
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*(DWORD *)((char *)v4 + 78) = 0;
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v30 = *(float *)loader_query_float_attribute(a3, 0, 306);
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*(_DWORD *)((char *)v4 + 106) = *(_DWORD *)loader_query_float_attribute(a3, 0, 305);
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*(DWORD *)((char *)v4 + 106) = *(DWORD *)loader_query_float_attribute(a3, 0, 305);
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loader_query_visual(a3, 0, &v15);
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*(_DWORD *)((char *)v4 + 70) = v17;
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*(_DWORD *)((char *)v4 + 74) = v24;
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*(DWORD *)((char *)v4 + 70) = v17;
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*(DWORD *)((char *)v4 + 74) = v24;
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v5 = v16;
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*(float *)((char *)v4 + 110) = *v16;
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v6 = v5 + 2;
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@@ -203,7 +203,7 @@ v7 = v30 * v5[2];
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v32 = (struct vector_type *)v5;
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*(float *)((char *)v4 + 122) = v7;
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if ( 0.0 == v7 )
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*(_DWORD *)((char *)v4 + 122) = 981668463;
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*(DWORD *)((char *)v4 + 122) = 981668463;
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v8 = (TCircle *)operator new(0x25u);
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if ( v8 )
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v31 = TCircle::TCircle(v8, v4, (char *)v4 + 5, v25, v32, *(float *)((char *)v4 + 122));
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@@ -211,29 +211,29 @@ else
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v31 = 0;
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if ( v31 )
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{
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(*(void (**)(void))(*(_DWORD *)v31 + 8))();
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(*(void (**)(void))(*(DWORD *)v31 + 8))();
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objlist_class::Add((TKickout *)((char *)v4 + 42), (void *)v31);
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}
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*(float *)((char *)v4 + 122) = *v6 * *v6;
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v9 = loader_query_float_attribute(a3, 0, 408);
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v10 = v19 * 0.01;
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*(_DWORD *)((char *)v4 + 98) = *(_DWORD *)(v9 + 8);
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*(DWORD *)((char *)v4 + 98) = *(DWORD *)(v9 + 8);
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v11 = v23;
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*(float *)((char *)v4 + 150) = v10;
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*(_DWORD *)((char *)v4 + 130) = v20;
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*(_DWORD *)((char *)v4 + 134) = v21;
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*(_DWORD *)((char *)v4 + 142) = v11;
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*(DWORD *)((char *)v4 + 130) = v20;
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*(DWORD *)((char *)v4 + 134) = v21;
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*(DWORD *)((char *)v4 + 142) = v11;
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v12 = v18;
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*(_DWORD *)((char *)v4 + 138) = v22;
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*(_DWORD *)((char *)v4 + 146) = v12;
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v29 = *(_DWORD *)((char *)v4 + 122);
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v26 = *(_DWORD *)((char *)v4 + 110);
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v27 = *(_DWORD *)((char *)v4 + 114);
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*(_DWORD *)((char *)v4 + 154) = (char *)v4 + 5;
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*(DWORD *)((char *)v4 + 138) = v22;
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*(DWORD *)((char *)v4 + 146) = v12;
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v29 = *(DWORD *)((char *)v4 + 122);
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v26 = *(DWORD *)((char *)v4 + 110);
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v27 = *(DWORD *)((char *)v4 + 114);
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*(DWORD *)((char *)v4 + 154) = (char *)v4 + 5;
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v13 = v25;
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v28 = *(_DWORD *)((char *)v4 + 118);
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*(_DWORD *)((char *)v4 + 162) = v4;
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*(_DWORD *)((char *)v4 + 158) = v13;
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v28 = *(DWORD *)((char *)v4 + 118);
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*(DWORD *)((char *)v4 + 162) = v4;
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*(DWORD *)((char *)v4 + 158) = v13;
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edges_insert_circle((struct circle_type *)&v26, 0, (TKickout *)((char *)v4 + 154));
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return v4;
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}
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