additional organization, add consistant class-header relationship
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//
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// Created by neo on 2019-08-15.
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//
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#ifndef PINBALL_CLASSES_H
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#define PINBALL_CLASSES_H
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#include "Objlist/objlist.h"
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#include "TBall/TBall.h"
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#include "TBumper/TBumper.h"
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#include "TCircle/TCircle.h"
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#include "TCollisionComponent/TCollisionComponent.h"
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#include "TComponentGroup/TComponentGroup.h"
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#include "TDemo/TDemo.h"
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#include "TEdgeBox/TEdgeBox.h"
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#include "TEdgeManager/TEdgeManager.h"
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#include "TEdgeSegment/TEdgeSegment.h"
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#include "TFlagSpinner/TFlagSpinner.h"
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#include "TGate/TGate.h"
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#include "THole/THole.h"
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#include "TKickback/TKickback.h"
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#include "TLight/TLight.h"
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#include "TLightBargraph/TLightBargraph.h"
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#include "TlightGroup/TLightGroup.h"
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#include "TLightRollover/TLightRollover.h"
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#include "TLine/TLine.h"
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#include "TOneWay/TOneWay.h"
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#include "TPinballComponent/TPinballComponent.h"
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#include "TPinballTable/TPinballTable.h"
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#include "TPlunger/TPlunger.h"
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#include "TPopupTarget/TPopupTarget.h"
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#include "TRamp/TRamp.h"
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#include "TRollover/TRollover.h"
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#include "TSink/TSink.h"
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#include "TSoloTarget/TSoloTarget.h"
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#include "TSound/TSound.h
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#include "TTableLayer/TTableLayer.h"
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#include "TTextBox/TTextbox.h"
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#include "TTextBoxMessage/TTextBoxMessage.h"
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#include "TTimer/TTimer.h"
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#include "TTripwire/TTripwire.h"
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#include "TWall/TWall.h"
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#include "TZmapList/TZmaplist.h"
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#endif //PINBALL_CLASSES_H
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